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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360519 times)

Starky

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3735 on: December 06, 2012, 01:40:27 pm »

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RebelINS

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3736 on: December 06, 2012, 02:37:44 pm »

I'm hosting right now while I study.

Send me a message on Steam or post in here if there are any errors that I need to click through.

RebelINS

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3737 on: December 06, 2012, 03:34:52 pm »

Had some really fun 1v1s with Intel.

Still hosting.

Intel Guard

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3738 on: December 06, 2012, 03:38:29 pm »

come play my GOAT dhalsim

raj singh delhi tigers live on
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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
"god is dead."♫♫♫

Corky

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Re: INSmod | Version 1.26 ex | Hosting right now (Dec 6)
« Reply #3739 on: December 06, 2012, 04:46:11 pm »

this is the coolest thing ever
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RebelINS

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Re: INSmod | Version 1.26 ex | Hosting right now (Dec 6)
« Reply #3740 on: December 06, 2012, 05:01:09 pm »

i accidentally crashed the game because illusionist luger ammo didn't have a proper hud sprite to draw. hint hint nudge nudge

Done hosting for now. I will probably host again tomorrow.
« Last Edit: December 06, 2012, 05:02:27 pm by RebelINS »
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Dusty

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Re: INSmod | Version 1.26 ex | Hosting right now (Dec 6)
« Reply #3741 on: December 06, 2012, 06:54:32 pm »

i accidentally crashed the game because illusionist luger ammo didn't have a proper hud sprite to draw. hint hint nudge nudge

Done hosting for now. I will probably host again tomorrow.
I don't want to work on the illusionist any more though...
There's no... no joy in it any more or anything.

Modding in general is a very joyless task I've found.

RebelINS

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Re: INSmod | Version 1.26 ex | Will host on Dec 7th
« Reply #3742 on: December 06, 2012, 07:06:55 pm »

Do you at least have the hud sprites I can use

Dusty

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Re: INSmod | Version 1.26 ex | Will host on Dec 7th
« Reply #3743 on: December 06, 2012, 10:56:34 pm »

Do you at least have the hud sprites I can use

These are the only ones I have.

RebelINS

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Re: INSmod | Version 1.26 ex | Will host on Dec 7th
« Reply #3744 on: December 06, 2012, 11:03:21 pm »

Thanks homie. I'll try my best to code your envisioned changes and maybe take my own spin on em.

The Marksman

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3745 on: December 07, 2012, 09:27:31 am »

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Mentlegentlemen? Thanks for standing still-my dear-dummkopf!

billymaze

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Re: INSmod | Version 1.26 ex | Will host on Dec 7th
« Reply #3746 on: December 07, 2012, 04:51:38 pm »

I wanna play, too bad I have dungeon detention.
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SpaceAce

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Re: INSmod | Version 1.26 ex | Probably hosting on Dec 8th
« Reply #3747 on: December 07, 2012, 09:14:44 pm »

SHEET....my computer is saying no to the file and I trust it...man....but when I get my own PC I am definitely going to play....dante...
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When the fuck is this going to be not a dead game

RebelINS

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Re: INSmod | Version 1.26 ex | Probably hosting on Dec 8th
« Reply #3748 on: December 07, 2012, 10:23:33 pm »

Good games with whoever was in the server. I recorded the whole thing, so it might pop up as a video later with commentary or something.

RebelINS

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Re: INSmod | Version 1.26 ex | Hosting now (Dec 8th)
« Reply #3749 on: December 10, 2012, 12:22:13 am »

http://www.ganggarrison.com/forums/index.php?topic=33088.0

^^ I made a thread in the server forum. I'm going to update that thread's title with notifications, and try to keep this thread's title more geared towards actual updates.
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