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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360521 times)

Saniblues

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3720 on: December 05, 2012, 04:11:19 am »

Paranoid young weapon smith acidlead believes he is transforming into a flying spaghetti in his sleep and constructs weapons for the townsfolk to use against him. The clock is ticking and a horrible night to have a curse is almost here, can paranoid young weapon smith slash tooth fairy acidlead use is powers to replace childrebs teeth with deadly weapons in time

Find out next time in dragon ball z
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

AcidLead

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3721 on: December 05, 2012, 08:59:58 am »

hey that sounds more like a TF2 story arc

take that as you will
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Samwise The Brave

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3722 on: December 05, 2012, 09:58:41 am »

man i want to play it so badly but nobody ever hosts it
and why some of pictures of charaters in selection screen are blank? are they unfinished or its error of my pc?
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RebelINS

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3723 on: December 05, 2012, 02:44:18 pm »

The pictures are blank because I haven't finished the character portraits yet. You can still select them.

Intel Guard

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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
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sy

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3725 on: December 05, 2012, 04:25:27 pm »

people need to host on this mod more often

RebelINS

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3726 on: December 05, 2012, 04:51:18 pm »

I'll be hosting right now right after i reset my comp
« Last Edit: December 05, 2012, 04:59:15 pm by RebelINS »
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The Marksman

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3727 on: December 05, 2012, 05:24:56 pm »

.....Who are these new classes? Anime freaks? No offence... but this is not what i expected. I thought it would have mvm skins or Tf2 freaks.
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Saniblues

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3728 on: December 05, 2012, 05:37:38 pm »

There was zero implication of having mvm freaks how did you even come to that conclusion
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Quote from: mop
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

The Marksman

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3729 on: December 05, 2012, 05:46:04 pm »

When you make a gg2 mod i expect it to stay remotely similair to gg2. I thought you would stick to it and do  8bit mvm or freaks since they are a related to tf2,the gmae gg2 was founded on. But who are these guys? RPG heroes?
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Intel Guard

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3730 on: December 05, 2012, 05:47:22 pm »

Read the first post lol.

:modbot: Part of this post was removed.
« Last Edit: February 07, 2026, 04:11:28 pm by MedO »
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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
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RebelINS

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3731 on: December 05, 2012, 06:53:59 pm »

.....Who are these new classes? Anime freaks? No offence... but this is not what i expected. I thought it would have mvm skins or Tf2 freaks.
I'm sorry my extremely detailed first post let you down. You know, the one with pictures of all the classes, and a trailer vid with gameplay, and a list of features that are different from vanilla gg2.

When you make a gg2 mod i expect it to stay remotely similair to gg2. I thought you would stick to it and do  8bit mvm or freaks since they are a related to tf2,the gmae gg2 was founded on. But who are these guys? RPG heroes?

The mod not being what you expect isn't even a valid criticism when the first post details almost everything you need to know about the mod. It's not like I advertised a Team Fortress 2-esque experience and failed to deliver that.

A GG2 mod is not bound by any sort of rules. It would be shallow to expect that mods should follow in the footsteps of what's expected. From what I understand, my mod uses the base engine of the original and adds a lot of different creative gameplay mechanics and classes.

If you want a "GG2 experience", go back to playing regular Gang Garrison or go download DRandomizer Mod. Have a nice day, and try to keep that blood pressure low dawg.

Saniblues

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3732 on: December 05, 2012, 08:43:53 pm »

Game modifications, as said, don't have to follow the rules of the actual game. Plugins tend to do so because they ate literally additions to the game- addons, I prefer that term.

This section is intended for creativity and all that philosophical jazz. If someone wants to make an mvm mod, that's cool. This is covered in my next point.


As I said, there was quite literally no implication of that in this mod. Especially if you read the first post in this thread that has vikings aliens and anime freaks all over the poster. Many of the classes were either added by request or to parallel a forumer, some just because rubble wanted to add them. It's a big melting pot of a mod that adds a lot of junk.


And most of those anime freaks were from videogames, I'm just tossing that out there. Western videogames
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

The Marksman

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3733 on: December 06, 2012, 08:49:42 am »

....well im glad nobodys made a my litte pony mod yet. That kinda creeped me out on tf2. Of course, we  have people with mlp names, so it probably wont be far off. So this mod is pretty original and creative now when i think about it,so i like it.
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Kalir

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Re: INSmod | Version 1.26 ex | Try out the new fancy map, cp_clocktower
« Reply #3734 on: December 06, 2012, 11:55:10 am »

It also has cardfightingcardgame characters.

Which just makes me that much more hopeful that BattleCON characters are eventually playable (and if not, oh well it's not like I have Richter or anything)
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