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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361327 times)

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1905 on: February 16, 2012, 02:59:13 pm »

I'm waiting on acidlead to send me more weapon design ideas. Until then he will have a primary concussive meatball attack and a secondary noodly hook.
The primary is a three-time bouncing explosive projectile. The secondary is a hook that either grabs opponents towards yourself, or pulls you towards a teammate.

TEOS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1906 on: February 16, 2012, 03:55:49 pm »

The secondary is a hook that either grabs opponents towards yourself, or pulls you towards a teammate.
Hm. Is it possible to make the hook sort of like the z4 giraffe's, so it can pull itself up walls? Just a comment/suggestion.
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RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1907 on: February 16, 2012, 03:56:28 pm »

No. If you want to get around, you're going to have to use teammates as anchors.

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1908 on: February 16, 2012, 07:08:58 pm »

Finished coding blocking, and the pizza slicer for Afro Samurai and Samurai Jack. They should be a bit more playable now.

Dusty

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1909 on: February 16, 2012, 07:28:03 pm »

I'm still kinda chuckling to myself over the fact that the illusionist, a class intended to be an anti-teleporting class, ended up being the longest ranged teleporting class

Footpöp

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1910 on: February 16, 2012, 08:18:25 pm »

Cloud-sliding as heheman is p. cool
if blasted up (with own burrow thing / other's explosive) one can place a cloud and slide around on it, or place more in succession to prolong the slide.
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Team /ABC/

MAY HEGEHOG

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1911 on: February 16, 2012, 08:34:20 pm »

I still can't play on norfair :cry:
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a sha'doe of meyeself, juss hoo am i?? skan horeyezens

u koodif leffed mi hear, seeld insyd te pod . no one wood everr no
te k-aws kuntroll.. my troo eyedenditty, te powerr that izz miii!
we all danse in fiya! trap in this masheen!! donnno how long we waytid, azz te egghed's washing!
we all danse in fiya!! luking thru te skrean! donnno how long we waytid, azz te egghed washes

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1912 on: February 16, 2012, 08:57:47 pm »

where's the hot garbage

MAY HEGEHOG

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1913 on: February 16, 2012, 09:02:41 pm »

(click to show/hide)
« Last Edit: February 16, 2012, 09:03:11 pm by ♥ ♥ ♥ May ♥'s Tifa ♥ ♥ ♥ »
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a sha'doe of meyeself, juss hoo am i?? skan horeyezens

u koodif leffed mi hear, seeld insyd te pod . no one wood everr no
te k-aws kuntroll.. my troo eyedenditty, te powerr that izz miii!
we all danse in fiya! trap in this masheen!! donnno how long we waytid, azz te egghed's washing!
we all danse in fiya!! luking thru te skrean! donnno how long we waytid, azz te egghed washes

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1914 on: February 16, 2012, 09:07:00 pm »

if it's the overlay problem, i'm removing the secret path in the next version, so that problem should cease to exist.

you hot garbage yam

Intel Guard

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1915 on: February 16, 2012, 09:39:53 pm »

i had this idea for a cool dhalsim-themed map with drill kick access points and shit and i was drawing the rough wm on a piece of paper and it had elephants and shit. fun fact that was my first attempt at anything gg2 map related ever.

long story short it is total shit
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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
"god is dead."♫♫♫

Phantom Brave

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1916 on: February 16, 2012, 09:56:38 pm »

links
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Meower

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1917 on: February 17, 2012, 07:45:31 am »

Berberu



Dan Smith in
Make me proud
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Kalir

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1918 on: February 17, 2012, 12:25:10 pm »

I'd prefer Mask de Smith, but really any Killer7 character would be great by me.

...Now I've got myself wondering how Andrei Ulmeyda would work.

And even without it this mod is pretty much bagels and soda :z6:
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Praise Cheibriados.

Meower

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1919 on: February 17, 2012, 12:34:56 pm »

I'd prefer Mask de Smith, but really any Killer7 character would be great by me.

...Now I've got myself wondering how Andrei Ulmeyda would work.

And even without it this mod is pretty much bagels and soda :z6:
That's a beautiful compliment, I love it
And Ulmeyda would probably start blabbering about freeing the other team's souls for the entire match/become a brainless heaven's smile

Actually any Killer7 character would be totally badass, or even all of them in a single one

:modbot: Addressing Rebel, the user provided a video clip to illustrate the impressive nature and specific character traits of Mask De Smith.
Mask De Smith
« Last Edit: February 08, 2026, 06:03:53 am by MedO »
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