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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361339 times)

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1935 on: February 17, 2012, 03:49:40 pm »

It's a problem with both. The map probably set the respawn entity really close or intercepting the ground. Some of the classes' origins are set pretty low, like Rosie, Richter, etc. So when you spawn, you get stuck.

Kalir

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1936 on: February 17, 2012, 04:03:43 pm »

Honda team is best team.
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Dropbear

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1937 on: February 17, 2012, 04:08:01 pm »

Honda team is best team.
Reisen teams will dominate.
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Kalir

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1938 on: February 17, 2012, 04:08:34 pm »

I am okay with this outcome as well.
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Phantom Brave

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1939 on: February 17, 2012, 04:19:53 pm »

ridiculous heckling ability at mild DPS
special attack that can force people to retreat/get healed
balanced by not having a strong gimmick or useful alternate form of attack
similar to anna but more lag-independant and can't take advantage of terrain, only sightlines and open areas
soldier without splash
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1940 on: February 17, 2012, 05:04:22 pm »

Okay, I'm prepping some last minute stuff before I release the next version. Changelogs and shit.

Meower

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1941 on: February 17, 2012, 05:07:58 pm »

-Aggiornati i file di localizzazione
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Dusty

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1942 on: February 17, 2012, 05:08:08 pm »

Oh shit, uhm, did you include the fact that the illusionist can perform a Split while he has the intel, but he won't teleport?

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1943 on: February 17, 2012, 05:10:40 pm »

What do.

Dusty

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1944 on: February 17, 2012, 05:16:20 pm »

If you have the code to make the illusionist move with the illusion he turns into in the step event (owner.x = x and what not), just put "&& owner.intel == false". If that code isn't in the step event, put it there.

RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1945 on: February 17, 2012, 05:24:47 pm »

you actually put it in the destroy event of the void image.

I'm going to compile a changelog now.

Dusty

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1946 on: February 17, 2012, 05:32:13 pm »

that's because you merged an older version. The latest version made the illusionist move with the void image, and nerfed the range of the images to one screen length. :U After 1.07 comes out I'm probably going to need to go through and update code here and there.

Phantom Brave

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1947 on: February 17, 2012, 05:46:43 pm »

welcome to too many cooks in the kitchen
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RebelINS

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1948 on: February 17, 2012, 05:49:18 pm »

once you submit a recipe to chef rebel, your dish is subject to multiple changes.

Dusty

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Re: INSmod | Version 1.06ex; E-Sports edition | Community contributions!
« Reply #1949 on: February 17, 2012, 05:49:26 pm »

No, welcome to the head chef grabbing an incomplete version of a dish when I'm still trying to get critique on it.
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