My justification behind some of the blue changes:
I want Xan to be the main assault class and good healing partner for the Blue team. Honda is a good healing partner, but doesn't gain anything from getting ubered other than the invincibility. Xan with infinite ammo lets him flak jump in and try to destroy stuff up close extremely quickly. His lack of range can then be supplemented by working with Shepard or Maiden. I also wanted his assault capabilities to be comparable to Red team's. Techno, Iji and Slain all have great AOE damage (hammer, plasma cannon, shock secondary, and shock combo). Overall, he's a moderate speed, high health, high damage close range class with some variety in attack.
I gave Maiden in Black the Combustion ability, because no one on Blue team actually has a fire based attack which is vital for spy checking (or should I say Snare checking). This gives her great utility and hopefully people will use her more, because I don't think anyone other than me picked her in the PUG

. I added the obstacle invisibility while in soul form because now there's a point in staying in soul form. Before, the benefits weren't that great (increased soul stab damage, slightly faster run speed, silent jumps, passive invis). It should be pretty damn scary facing her in this form now.
I upped the Sorceress health because she's a high risk, and high skill class. I didn't realize how fast she gets destroyed by any random hit by anyone on Red team. Slain, Iji (in certain situations), Psychopath, and Rebel do exceptionally well against her. That little extra health should help. The extra blizzard damage is to encourage its use more; you probably won't hit more than a handful of ice bolts anyways.
Don't worry, there's going to be more changes to existing classes in the future. Agh is going to get a rocket sentry buff, and Mojo is going to get a huge anubis sentry buff.
actually, rebel, have you thought about making reisen's eyes longer and removing the pink/blue next to them?
Longer vertically or horizontally?
I think my character is too slinky
I request a rework and will pay the guy who makes it in nekonotes
You do realize that the Meower sprite is already human sized? Meowths shouldn't be that tall. A fat, human sized Meowth would look like a fat cosplayer.
