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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360954 times)

Dusty

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1125 on: October 18, 2011, 08:39:47 pm »

At the moment, you can't. but gg2 maps are compatible with ins

Tubulatus

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1126 on: October 24, 2011, 08:33:38 pm »

So is Quote getting modified?  I recently replayed Cave Story and I would like to see some of that playability in INS.
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RebelINS

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1127 on: October 24, 2011, 08:52:24 pm »

read earlier pages. i've already detailed the changes.

Tubulatus

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1128 on: October 24, 2011, 08:56:20 pm »

I mean, is it a priority?  Or are you preoccupied atm?
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HiggsBoson

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1129 on: October 26, 2011, 08:26:03 pm »

Im hosting right now.

You have to join manualy. :modbot: The personal IP address was removed.

Edit: Nobody came. I might try later.
« Last Edit: February 08, 2026, 06:30:43 am by MedO »
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billymaze

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1130 on: October 28, 2011, 09:40:17 pm »

I bet you didn't port forward
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HiggsBoson

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1131 on: October 30, 2011, 04:57:08 pm »

I did, and it was working since when i open another instance of INS i could connect to the server.
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Stonetribe

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1132 on: October 30, 2011, 05:15:05 pm »

Hosting is so hard.  :z7:
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CrazNoDale

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1133 on: October 30, 2011, 06:54:33 pm »

Hosting. :yaymoney:
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Lemonade

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1134 on: October 31, 2011, 06:08:35 am »

Well, I'ld join right now but I can't find the exe, so I'll join when my sluggish connection finishes downloading.
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CrazNoDale

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1135 on: October 31, 2011, 06:46:51 am »

The lobby is broken. Also I think chat should be implemented.
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billymaze

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1136 on: October 31, 2011, 10:19:38 pm »

fixing the lobby is so easy that even I can do it :drool:
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Saniblues

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1137 on: October 31, 2011, 10:39:19 pm »

fixing the lobby is so easy that even I can do it :drool:
gmk's available

So do it
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billymaze

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1138 on: October 31, 2011, 10:44:28 pm »

I really would like to, and get all the recognation(neal saved the day! Lets have a ticker-tape parade!), but as I have explained better before, I will have limited computer access(only 6 hours total on the weekends) until mid november :/
But if I had my computer, I really would do it :z7:
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Dusty

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1139 on: November 01, 2011, 08:24:22 am »

6 hours isn't enough to do a, as you say, simple change?
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