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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360938 times)

Starry Eyed

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1095 on: October 15, 2011, 12:05:47 am »

Nemesis is the weapon that gets weaker and shorter range as it levels up, right? the one you get from the little family?
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RebelINS

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1096 on: October 15, 2011, 12:06:28 am »

edit: Nemesis is the weapon that is strongest at level 1, and gets progressively weaker. Each level takes only 1 xp, and the level 3 shoots these useless short range ducks.

The way it is going to work, is that you get the stronger shots as you have less hp. At full HP you shoot the ducks. Don't worry though, I'm going to give them a second weapon (1 and 2 keys to switch). Probably the Spur to balance out the relative short range.

Another thing I'm doing is that they can only aim in the orthogonal directions now, just like in Cave Story. This should balance out the combination of high hp, high damage, and high mobility.

The point is that the current iteration (2.3) or even the buffed 2.4 iteration of Q/C would be very useless compared to the rest of the non-vanilla classes. The reason I'm changing Q/C and not any other vanilla classes is because I think they deserve much better. What better way than to give them incredible mobility and an extremely high dps close/midrange weapon (double upwards nemesis level 1 has 156 dps at max range, and much higher point blank; the highest in the game)

I said they were useless just to poke fun at sani because I knew he'd react to it.
« Last Edit: October 15, 2011, 12:09:52 am by RebelINS »
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Saniblues

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1097 on: October 15, 2011, 01:08:42 am »

I could have just as easily locked this thread but then someone would complain abou
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Saniblues

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1098 on: October 15, 2011, 01:08:54 am »

oh
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Saniblues

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1099 on: October 15, 2011, 11:44:14 am »

i fell asleep before i unlocked this thread

my bad
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

TheCoward

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1100 on: October 15, 2011, 08:12:29 pm »

There really should be a server for this mod. Like, one server. But it would have to be pretty lagless because any lag makes GG2 unbearable. And this is a really cool mod that no one's playing. Blargh.
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Saniblues

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1101 on: October 15, 2011, 08:23:12 pm »

But it would have to be pretty lagless because any lag makes GG2 unbearable
I'd like a bag of money but it would have to be a bottomless bag because lack of money makes life unbearable.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Machidro

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1102 on: October 15, 2011, 09:32:27 pm »

I've been informed by an anonymous user that I am a hater and that I need to unlock this thread.

~Sani
« Last Edit: October 15, 2011, 09:52:25 pm by ♫Sani♫ »
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RebelINS

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1103 on: October 15, 2011, 10:03:33 pm »

lol

Machidro

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1104 on: October 15, 2011, 10:14:39 pm »

I've been informed by an anonymous user that I am a hater and that I need to unlock this thread.

~Sani


Hiding behind my username is either a sign of humor or idiocy, and either way, I don't want you editing my posts.

 :z3:
« Last Edit: October 15, 2011, 10:14:57 pm by [BRO] tiscooler »
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RebelINS

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1105 on: October 15, 2011, 10:16:28 pm »

chill the fuck out.

me and sani are cool. getting angry at him in my thread instead of through PMs is cramping the vibe.

Machidro

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1106 on: October 15, 2011, 10:18:22 pm »

Mk, cool beans, cheerio, pip pip, and all that jazz.

More to the point, do you plan on making a custom GB with all of the special INS mod extras?
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RebelINS

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1107 on: October 15, 2011, 11:06:37 pm »

i would but i have no idea where to start

garrison builder is all foreign to me.

oh darn its pixelman

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1108 on: October 16, 2011, 03:24:40 am »

Nice mod dude
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Dusty

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Re: INS Mod Official Topic | Version 1.05 with Team Deathmatch mode!
« Reply #1109 on: October 16, 2011, 12:09:55 pm »

if I have some time today, I might start on gb, it's really easy once you get it down.
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