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Author Topic: E-Sports Mod | V3 - Finally here and final release  (Read 280972 times)

ZaSpai

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Re: E-Sports Mod | PLAY IT NOW
« Reply #45 on: November 20, 2015, 12:41:15 am »

Derp could you kindly pop the DL link in the OP for those who don't check the rest of the topic thanks :^)

EDIT - self multiclienting and suiciding with rockets outside of spawn with only one active player led to:

Code: [Select]
ERROR in
action number 1
of End Step Event
for object Character:

Error in code at line 61:
           if (object)
               ^
at position 14: Unknown variable object
« Last Edit: November 20, 2015, 01:10:35 am by ZaSpai »
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Derpduck

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Re: E-Sports Mod | PLAY IT NOW
« Reply #46 on: November 20, 2015, 01:57:13 am »

How to ready?
Whoops I forgot to say.
Press the drop intel key.

Spazz

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Re: E-Sports Mod | PLAY IT NOW
« Reply #47 on: November 20, 2015, 12:42:17 pm »



???

Edit: This is same error as ZaSpai sent apparently, except SS and not just error logs
« Last Edit: November 20, 2015, 12:42:51 pm by Spazz »
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Perci

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Re: E-Sports Mod | PLAY IT NOW
« Reply #48 on: November 20, 2015, 02:38:14 pm »

Looks great. Might even try someday.
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AcidLead

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Re: E-Sports Mod | PLAY IT NOW
« Reply #49 on: November 20, 2015, 07:15:41 pm »

hnnng want to try but so many other things to do

also haven't played in forever, for better or worse
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Derpduck

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Re: E-Sports Mod | PLAY IT NOW
« Reply #50 on: November 21, 2015, 04:07:30 am »

I can't replicate the error that Spazz/ZS posted. I put something in there that might help though.

Also I've been having this error and I cannot find out why or how to fix it:
Code: [Select]
ERROR in
action number 1
of Draw Event
for object KillLog:

Data structure with index does not exist.
It only seems to happen after a map change, when you choose a team it will happen instantly.
« Last Edit: November 21, 2015, 02:14:11 pm by Derpduck [LORD] »
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Perci

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Re: E-Sports Mod | PLAY IT NOW
« Reply #51 on: November 21, 2015, 05:32:05 am »

Medic
Changed heal ramp: time is not a factor; if the target's HP is below 1/3, the heal rate is 1 HP/s; the normal heal rate is 0.8 HP/s.
wot
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Derpduck

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Re: E-Sports Mod | PLAY IT NOW
« Reply #52 on: December 01, 2015, 05:37:48 am »

Hi just letting everyone know this is not dead; I managed to fix the impossible error with a workaround so it should be playable when I next update it!

Perci

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Re: E-Sports Mod | PLAY IT NOW
« Reply #53 on: December 01, 2015, 09:56:31 am »

Medic
Changed heal ramp: time is not a factor; if the target's HP is below 1/3, the heal rate is 1 HP/s; the normal heal rate is 0.8 HP/s.
Still, what? It takes 4 minutes to heal up a heavy from low health?
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Derpduck

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Re: E-Sports Mod | PLAY IT NOW
« Reply #54 on: December 01, 2015, 10:00:04 am »

Medic
Changed heal ramp: time is not a factor; if the target's HP is below 1/3, the heal rate is 1 HP/s; the normal heal rate is 0.8 HP/s.
Still, what? It takes 4 minutes to heal up a heavy from low health?
???

Perci

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Re: E-Sports Mod | PLAY IT NOW
« Reply #55 on: December 01, 2015, 10:02:57 am »

Medic
Changed heal ramp: time is not a factor; if the target's HP is below 1/3, the heal rate is 1 HP/s; the normal heal rate is 0.8 HP/s.
Still, what? It takes 4 minutes to heal up a heavy from low health?
???
1 HP/s can be misheard as nothing, it's so close.
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Derpduck

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Re: E-Sports Mod | PLAY IT NOW
« Reply #56 on: December 01, 2015, 10:03:39 am »

Medic
Changed heal ramp: time is not a factor; if the target's HP is below 1/3, the heal rate is 1 HP/s; the normal heal rate is 0.8 HP/s.
Still, what? It takes 4 minutes to heal up a heavy from low health?
???
1 HP/s can be misheard as nothing, it's so close.
Oh. It should be per frame.

Perci

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Re: E-Sports Mod | PLAY IT NOW
« Reply #57 on: December 01, 2015, 10:05:51 am »

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Derpduck

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Re: E-Sports Mod | NEW UPDATE, NOW WORKING
« Reply #58 on: December 07, 2015, 07:10:24 pm »

DOWNLOAD

Changes:
Fixed the error that made the mod unplayable. May still be some issue with this though.
Fixed HP numbers moving as the character sprite changed.
Med-cab no longer resets the last damage dealer, hopefully fixing an error with the damage indicator.
ADCP:
--Reduced setup time from 60 seconds to 30 seconds.
--Adjusted cap times, normalizing them: reduced difference between the times on maps with different numbers of CPs, reduced extremes.
--Reduced time awarded for capping a CP from 5 minutes to 1 minute.
--Maximum possible time on the timer is 7 minutes.
--Optional stopwatch mode: the map is played twice, the team that capped the CPs the fastest, or capped the most CPs wins.
--Full uber charge is given to Medics at the end of setup.
Fixed key for spy and uber bubbles being written to the wrong ones.
Added option menus.
Fixed the draw HP/ammo HUD booleans being the wrong way around.
Fixed setup time still counting down during ready-up.
Reduced Heavy's HP from 225 to 220.
Colors of player names on mouse-over match the colors on the scoreboard.
Win limit for arena is now separate from CTF and can be changed.
Fixed bug where Sentry gibs would levitate through walls.
Fixed Q/C bubbles error.
Option to disable gun shells.
Option to disable damage indicator.
Sandwich:
--Heals a max of 150HP.
--Heals at a rate of ~1.4HP/frame (43/s). Was 1.6/frame.
--Healing only starts after 0.7 seconds (21 frames).
--Total animation length is 128 frames (unchanged), healing lasts 107 frames.
--Healing will stop if 50 + a 4th of the health healed so far (maximum of 38) damage, is taken.
N&B regenerate faster, from 0.1/frame (3/s), to 0.12/frame (3.6/s). Increases the full regeneration time from 0 by ~6 seconds.
Pyro ammo HUD shows the actual ammo number, not the number of flames.
« Last Edit: December 07, 2015, 07:13:13 pm by Derpduck [LORD] »
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Derpduck

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Re: E-Sports Mod | NEW UPDATE, NOW WORKING
« Reply #59 on: January 15, 2016, 01:30:53 pm »

Still working on this sometimes because I am bored.
Give feedback about my spectator HUD (bottom left):
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