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Author Topic: DSM - Derpduck's Server Mod - 2.2.3 - Updated to 2.9.2  (Read 81956 times)

Phantom Brave

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #165 on: October 04, 2014, 03:29:28 pm »

don't u have git anyway derpbro
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #166 on: October 04, 2014, 04:51:40 pm »

JerseyJackal

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #167 on: October 18, 2014, 05:33:12 pm »

Got this error today.

Code: [Select]
___________________________________________
ERROR in
action number 1
of  Step Event
for object ControlPoint:

Error in code at line 200:
           capTime = baseCapTime * liveblues/blues;
                                             ^
at position 44: Division by 0.

___________________________________________
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #168 on: October 18, 2014, 05:46:32 pm »

Got this error today.

Code: [Select]
___________________________________________
ERROR in
action number 1
of  Step Event
for object ControlPoint:

Error in code at line 200:
           capTime = baseCapTime * liveblues/blues;
                                             ^
at position 44: Division by 0.

___________________________________________

Not a DSM error.

notarctic

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #169 on: October 18, 2014, 09:10:59 pm »

Got this error today.

Code: [Select]
___________________________________________
ERROR in
action number 1
of  Step Event
for object ControlPoint:

Error in code at line 200:
           capTime = baseCapTime * liveblues/blues;
                                             ^
at position 44: Division by 0.

___________________________________________

Not a DSM error.
fix it anyways
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

notarctic

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #170 on: October 27, 2014, 12:49:04 am »

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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #172 on: October 27, 2014, 03:59:50 pm »

Hi.

notarctic

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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.0.7
« Reply #174 on: October 28, 2014, 01:10:28 pm »

http://www.youtube.com/watch?v=PvPTTkFPSKk

2.1.0
(click to show/hide)
(click to show/hide)
(click to show/hide)
(click to show/hide)
Thanks for all the help arctic :^)

  •   -Added RCON.
      -Fixed afterburn being blue when coloured projectiles are turned off.
      -Removed time stat on stats menu because I forgot to do that before :drool:
      -Win/Loss ratio shown on stats menu
      -Press ctrl on any 2 stats in the stats menu to find the ratio between them.
      -Special secret bonus flags :o
      -Fixed crosshair of followed player not displaying when advanced spectator HUD is on.
      -Added command to unmute all players (chat and chat_v2 only).
      -Removed drop intel command (buggy, can use kill command as alternative).
      -Fixed map skipping bug.
      -Option to used old CTF HUD arrow origin (from player).
      -Shows a message when an invalid map is in the rotation.
      -Execute command shows executed code in console log.
      -Improved auto-updater progress bar.
      -Fixed kick/ban announcement message problems with names that contain spaces.
      -Fixed auto-updater again because ajf's website died =/
« Last Edit: October 28, 2014, 01:12:34 pm by Derpduck [LORD] »
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Patta Potta Monta

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Re: DSM - Derpduck's Server Mod - 2.1.0
« Reply #175 on: November 02, 2014, 06:40:09 pm »

Questions:

Super secret flag spoiler :shock:
(click to show/hide)
Also why is DSM spitting out song lyrics? never mind I think it's DSM's birthday or something
(click to show/hide)
« Last Edit: November 02, 2014, 06:46:50 pm by Patta Potta Monta »
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.0
« Reply #176 on: November 02, 2014, 06:48:17 pm »

Try getting a high K/D ratio.

Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.1
« Reply #177 on: December 26, 2014, 01:40:43 pm »

http://www.youtube.com/watch?v=3KgZopbeY34

2.1.1
Christmas has come late for DSM users this year, but hopefully an explaination of how to use RCON finally being given is enough to make up for it.

  •   -Notification message broadcast to the whole server when a person is made a RCON.
      -Fixed problem with blank spaces in broadcasted messages.
      -Can change the RCON password in-game with the console.
      -Re-added tempban command.
      -RCONs are now shown if their commands are successfully executed.
      -Command to toggle RCON allowed on/off in-game.
      -RCON toggle in host options menu is now a choice, not a number input.
      -Console commands no longer case sensitive.
      -Console output showing executed code is now shown in green.
      -Increased Canada flag threshold.
      -Option to not use Canada flag.
      -Added unban command.
      -Control to fully hide chat (mapped to 'I' by default).
      -Fixed bad binds crashing the game on startup.
      -Fixed rcon add/remove command not working with player names.
      -Fixed being able to fake being a RCON :o
      -Fixed arena divide by 0 error.
      -Optional writing to file of console log (does not write console output/printed lines).
      -Invalid characters in screenshot names are now replaced with "_", rather than " ".

RCON Explaination
--What is RCON?
RCON is a tool that allows players in your server to use some of the console commands available to the host. This lets players moderate your server and have some limited control over it, there are systems in place to make sure nothing happens that could possibly cause damages to you.

--How do I use RCON on my server?
First, you have to allow RCON to be used on the server, which can be done through the 'advanced' menu in the host options menu. Alternatively, you can type 'rcon toggle' in the console in-game to toggle RCON on and off.
There are 2 ways to enable specific players to use RCON:
  1. RCON Password
You can set the RCON password in the advanced host options menu. Players on your server that enter this password into the console with the correct command will be granted RCON access. You can add/change the password in the console by typing 'rcon password <your password here>'.
  2. Manually granting RCON
You can give a player RCON by typing 'rcon add <playerID/playerName>' in the console.

--How do I remove a RCON from my server?
Type 'rcon remove <playerID/playerName>' in the console. You can also kick the player from the server.

--How do I gain RCON access on another server?
If the server has RCON enabled, then you can type 'rcon login <password>' in the console to gain RCON access.


Hopefully this will help to clear up any issues with using RCON, since I didn't explain it when I first released it.

Spazz

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Re: DSM - Derpduck's Server Mod - 2.1.1
« Reply #178 on: December 26, 2014, 06:13:27 pm »

  •   -Fixed problem with blank spaces in broadcasted messages.
      -Can change the RCON password in-game with the console.
      -Re-added tempban command.
      -Command to toggle RCON allowed on/off in-game.
      -Console commands no longer case sensitive.
      -Console output showing executed code is now shown in green.
      -Control to fully hide chat (mapped to 'I' by default).

ZWEET JEBUZ ZMIZZMAZ

Will let you know of more breaks later :^)
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notarctic

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Re: DSM - Derpduck's Server Mod - 2.1.1
« Reply #179 on: January 27, 2015, 03:17:50 am »

derp, do you do
Code: [Select]
with (Player) {
    if (ds_list_find_value(global.chatBanlist, socket_remote_ip(socket)))
        hasChat = true;
}
(before you clear it obviously) when you use the unmute command because iirc players aren't immediately unmuted
« Last Edit: January 27, 2015, 03:28:05 am by just arctic »
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack
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