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Author Topic: DSM - Derpduck's Server Mod - 2.2.3 - Updated to 2.9.2  (Read 81960 times)

t~

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #195 on: April 28, 2015, 03:48:01 pm »

  •   -Console command to permanently set a player's HP to 0.
... Well then.

There is actually a way to do this without command. Just kill.

"permanently"
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^_^

notarctic

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #196 on: April 28, 2015, 06:06:03 pm »

  •   -Console command to permanently set a player's HP to 0.
... Well then.

There is actually a way to do this without command. Just kill.
this command is a really good way to lag the server
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

bullets (obviously)

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #197 on: May 03, 2015, 09:21:40 am »

Quote
___________________________________________
ERROR in
action number 1
of Destroy Event
for object Console:

Error in code at line 1:
   global.chatGlobal=oldChatGlobal
                    ^
at position 19: Unknown variable oldChatGlobal
Happens sometimes when I try to chat as host. I also got a long list of errors when I tried to open console as host once but I didn't save those.
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #198 on: May 03, 2015, 09:25:21 am »

I already know this one. Try to get those other errors. I've already fixed the one when you use the nextmap command.

Dumbledank

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #199 on: May 04, 2015, 05:08:13 pm »

If you love shitty memes etc. and want to hear them instead of gg2s regular sounds you can now put this .rar into your custom folder for DSM. Extract it and enjoy very dank mems and obscure references.
http://puu.sh/hBjFb/ab28317423.rar

Replacement sprites of a similarly shit calibur are also coming soon.
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Patta Potta Monta

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #200 on: May 15, 2015, 06:22:45 pm »

This happened when I typed "help execute" in the console:
Code: [Select]
COMPILATION ERROR in string to be executed
Error in code at line 3:
   console_print('Use: Executes the given code immediately.');
                  ^
at position 17: Symbol , or ) expected.

I also came across the nextmap error, but it looks like you're aware of it already. When's the next update? :z4:
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therocketjumper

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #201 on: May 31, 2015, 05:56:31 am »

why is there a 'Meow/No' sound that rings and replaces the ingame sounds? is this a bug or is it an easter egg?
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Dumbledank

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #202 on: May 31, 2015, 06:19:28 am »

the no sound plays when your k/d is abysmally low, this is an indicator that you suck
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #203 on: May 31, 2015, 06:19:34 am »

why is there a 'Meow/No' sound that rings and replaces the ingame sounds? is this a bug or is it an easter egg?
It means you have 3 times as many deaths as kills.
This happened when I typed "help execute" in the console:
Code: [Select]
COMPILATION ERROR in string to be executed
Error in code at line 3:
   console_print('Use: Executes the given code immediately.');
                  ^
at position 17: Symbol , or ) expected.

I also came across the nextmap error, but it looks like you're aware of it already. When's the next update? :z4:
Thanks.

therocketjumper

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #204 on: May 31, 2015, 06:58:28 am »

why is there a 'Meow/No' sound that rings and replaces the ingame sounds? is this a bug or is it an easter egg?
It means you have 3 times as many deaths as kills.
This happened when I typed "help execute" in the console:
Code: [Select]
COMPILATION ERROR in string to be executed
Error in code at line 3:
   console_print('Use: Executes the given code immediately.');
                  ^
at position 17: Symbol , or ) expected.

I also came across the nextmap error, but it looks like you're aware of it already. When's the next update? :z4:
Thanks.
it annoys me
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #205 on: May 31, 2015, 07:01:03 am »

Get better at GG2 so it doesn't happen then.

therocketjumper

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #206 on: May 31, 2015, 07:05:59 am »

No, the reason i get so many deaths is because of RocketJumping/StickyJumping in pubs and switching classes outside of spawn
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #207 on: May 31, 2015, 07:06:14 am »

Don't do that then.

therocketjumper

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #208 on: May 31, 2015, 07:20:38 am »

Canīt resist.... Must.... ROCKETJUMP!!!!
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Derpduck

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Re: DSM - Derpduck's Server Mod - 2.1.2
« Reply #209 on: May 31, 2015, 07:47:58 am »

Too bad then.
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