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Author Topic: Gang Garrison 2.4  (Read 37542 times)

Tubulatus

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Re: Gang Garrison 2.4
« Reply #45 on: October 23, 2011, 07:42:56 pm »

Credits still say 2.3 fV:
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NAGN

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Re: Gang Garrison 2.4
« Reply #46 on: October 23, 2011, 07:50:50 pm »

man if only people did beta testing before release
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Tubulatus

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Re: Gang Garrison 2.4
« Reply #47 on: October 23, 2011, 07:53:42 pm »

Solution: 2.3.9 The Backtrack Update! Now with 100% more beta test
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Psychopath

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Re: Gang Garrison 2.4
« Reply #48 on: October 23, 2011, 07:55:47 pm »

Solution: 2.3.9 The Backtrack Update! Now with 100% more beta test
+100% of 0 is still 0.
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Tubulatus

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Re: Gang Garrison 2.4
« Reply #49 on: October 23, 2011, 07:58:20 pm »

2.3 has more beta test than 2.4 is what I'm implying.
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NAGN

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Re: Gang Garrison 2.4
« Reply #50 on: October 23, 2011, 07:59:13 pm »

2.3 has more beta test than 2.4 is what I'm implying.
yes we did get a decent beta testing ring going along with 2.3, but it was slow with 2.4
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Tubulatus

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Re: Gang Garrison 2.4
« Reply #51 on: October 23, 2011, 08:03:25 pm »

So do either a backtrack or put 2.3.8 out as 2.4.1, then do more beta testing.  I would love to help out as a beta tester, by the way.
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NAGN

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Re: Gang Garrison 2.4
« Reply #52 on: October 23, 2011, 08:49:08 pm »

we're probably going to go for a test run for a few days and basically make it our public beta and then release the bugfix later
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Tubulatus

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Re: Gang Garrison 2.4
« Reply #53 on: October 23, 2011, 08:50:50 pm »

So no more private betas?  If those are necessary, I can apply to become an official beta tester.
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NAGN

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Re: Gang Garrison 2.4
« Reply #54 on: October 23, 2011, 08:53:12 pm »

actually MedO's trying to abolish Beta Testing all together, imo the section's pretty much dead as always and is really only used for active discussion on balance
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Ultros

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Re: Gang Garrison 2.4
« Reply #55 on: October 23, 2011, 08:53:42 pm »

Public betas and the mod lobby hopefully means that it's more likely that we'll be able to get enough people in a beta server to actually do some proper testing.
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Tubulatus

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Re: Gang Garrison 2.4
« Reply #56 on: October 23, 2011, 08:54:37 pm »

So, no more updates once the perfect game balance is found?
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CrazNoDale

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Re: Gang Garrison 2.4
« Reply #57 on: October 23, 2011, 08:55:33 pm »

From what I see pyro is going to replace soldiers in competitive matches. Pyro was fine the way it was, why not just leave it?
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Machidro

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Re: Gang Garrison 2.4
« Reply #58 on: October 23, 2011, 08:56:02 pm »

Public betas and the mod lobby hopefully means that it's more likely that we'll be able to get enough people in a beta server to actually do some proper testing.

This. Next release, add a link, similar to the haxxy, with a link that says "Try the beta". It then links to a NON SPOILERED download of the beta version. That way, you can draw pub's attention to it.
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NAGN

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Re: Gang Garrison 2.4
« Reply #59 on: October 23, 2011, 08:59:09 pm »

So, no more updates once the perfect game balance is found?
No, the beta testing section was never intended to be a place where people suggest balance changes. That was supposed to be up to the community, with the actual development team picking and choosing ideas to work with, with the Beta Testers testing to see if it works or not.

Beta testing is pretty infrequent, so we need help boosting play time, in a sense, 2.4 is a beta
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