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Author Topic: Gang Garrison 2.4  (Read 55069 times)

Jowly

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Re: Gang Garrison 2.4
« Reply #75 on: October 23, 2011, 10:23:18 pm »

No, I think 10 minutes is fine. 5 minute games with a chance of speed up are never fun, even on dkoth.
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Crab

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Re: Gang Garrison 2.4
« Reply #76 on: October 23, 2011, 10:41:58 pm »

not sure if i should be posting this here, but everytime im downloading a map from a server i get a message saying "You have been disconnected from the server." Is this just happening to me or what
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Ultros

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Re: Gang Garrison 2.4
« Reply #77 on: October 23, 2011, 11:08:09 pm »

Looks like I was wrong; overtime in generator mode happens as it should.
« Last Edit: October 23, 2011, 11:08:36 pm by Ultros »
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11:42 PM - Ultros: http://grooveshark.com/s/Faces/3h83um?src=5  Foooooooooolk
11:43 PM - Snowblind Aces: :0
11:43 PM - Snowblind Aces: this song has 3 fans
11:43 PM - Snowblind Aces: 2 of them are you

Psychopath

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Re: Gang Garrison 2.4
« Reply #78 on: October 23, 2011, 11:13:47 pm »

Would it break the game to make the point near the spawn cappable when one team holds both points?  Like, for example, let's say RED holds both points on atalia.  Since most of their focus is probably on BLU's home point, they may not notice a scout go to their home point and cap, effectively distracting them from keeping BLU's home and allowing for an overtake.  Just an idea.
The mode was explicitly designed NOT to be like this because backcaps would be so rampant that people would huddle within their own bases like they do in Territory Control. The fact that it's not GAME OVER if someone takes it away from you when attempting a push is enough to make it like TC, but a lot more forgiving in the sense that it won't punish you with an instant loss.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

billymaze

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Re: Gang Garrison 2.4
« Reply #79 on: October 24, 2011, 01:03:17 am »

Is the gen's hp lowered to 2000 now? Also what exactly does the shield thing do?
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Psychopath

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Re: Gang Garrison 2.4
« Reply #80 on: October 24, 2011, 01:13:05 am »

Wow, way to read the update poster.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

billymaze

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Re: Gang Garrison 2.4
« Reply #81 on: October 24, 2011, 01:20:28 am »

The mobile version of the site doesn't show images, I think it's html 1.0 or something

I wanted to know before I had a chance to go on this site from a computer next, which is in about 20 hours.

(I'm on my cell phone at the moment)
I just want to know what the sheild does :cry:
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Psychopath

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Re: Gang Garrison 2.4
« Reply #82 on: October 24, 2011, 01:27:35 am »

It's written in plain text, you have no excuse not to be able to read it :I

It is a damage-resistant shield.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

billymaze

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Re: Gang Garrison 2.4
« Reply #83 on: October 24, 2011, 01:30:33 am »

ohoho wow am I blind :drool:

Also I really hate how the pyro's flare no longer curves, it really messes up pyro IMO.
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Leiche

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Re: Gang Garrison 2.4
« Reply #84 on: October 24, 2011, 02:49:52 am »

Psychopath you're a dick.Don't take this sentence serious. Just don't.

In CustomMapCreateEntitiesFromEntityData there is the code which reads out the leveldata from the compiled map,
and it searches for "rightdoor" instead of the actual entity name "RightDoor".
Its the same with "LeftDoor".

No wonder it didn't work.
« Last Edit: October 24, 2011, 06:14:15 am by Leiche »
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Derpduck

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Re: Gang Garrison 2.4
« Reply #85 on: October 24, 2011, 06:56:03 am »

the new lobby is scary

Psychopath

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Re: Gang Garrison 2.4
« Reply #86 on: October 24, 2011, 06:57:27 am »

I told you to check the source for the string names, you're the one who didn't check for the strings.
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Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Derpduck

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Re: Gang Garrison 2.4
« Reply #87 on: October 24, 2011, 07:11:37 am »

errrrm, update the credits sprite its not 2.3
(click to show/hide)
« Last Edit: October 24, 2011, 07:12:33 am by Derp(duck) [LORD] [RA] »
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LowriderTR[LORD]

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Re: Gang Garrison 2.4
« Reply #88 on: October 24, 2011, 07:22:54 am »

 :drool:
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Wanna?

Leiche

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Re: Gang Garrison 2.4
« Reply #89 on: October 24, 2011, 07:52:44 am »

I told you to check the source for the string names, you're the one who didn't check for the strings.
You're the one who fucked up the string in the first place.  :z6:
Dont even think about fixing that though, i changed it now.
« Last Edit: October 24, 2011, 07:53:51 am by Leiche »
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