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Author Topic: ITT we make fun of stupid stuff in GML  (Read 42533 times)

notarctic

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Re: ITT we make fun of stupid stuff in GML
« Reply #105 on: August 27, 2013, 11:20:08 pm »

Making my chat plugin 3 times bigger by adding console functionality and source voting.
And I already added a margin by now, just testing stuff...
:wuv:
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
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Dusty

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Re: ITT we make fun of stupid stuff in GML
« Reply #106 on: August 28, 2013, 01:16:09 am »

does gm even support anti aliasing?
GM does, I believe GG2 disables it on purpose to make rotated weapons/other sprites not look like shit.

Neurion

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #107 on: October 01, 2013, 11:05:27 pm »

When it comes to external DLL calls, Game Maker can only use functions that accept and return reals (double in C) or null-terminated strings.

Hurray for writing my own wrapper for a User32.dll function. :z3:
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Orpheon

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #108 on: October 02, 2013, 04:49:27 pm »

When it comes to external DLL calls, Game Maker can only use functions that accept and return reals (double in C) or null-terminated strings.

Hurray for writing my own wrapper for a User32.dll function. :z3:
It gets worse.

http://gmc.yoyogames.com/index.php?showtopic=549730
« Last Edit: October 02, 2013, 04:49:47 pm by Orpheon »
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ajf

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #109 on: October 12, 2013, 04:27:06 pm »

22:26 - AJFSingletonProxyFactoryBean: so
22:26 - AJFSingletonProxyFactoryBean: why the hell doesn't GML support outputting reals in hexadecimal, when it supports hex in source code?
22:26 - AJFSingletonProxyFactoryBean: :/
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

NAGN

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #110 on: October 13, 2013, 01:08:19 pm »

GML doesn't do type checking with its DLLs, so if I pass a string where I should pass a real, it doesn't care and falls apart
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Orpheon

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #111 on: October 13, 2013, 03:20:15 pm »

GML doesn't do type checking with its DLLs, so if I pass a string where I should pass a real, it doesn't care and falls apart
Wait, so what does "falling apart" mean? Can you trust it to just not do anything with the value, or does GM just die when assigning it to something?


(Also, you're still alive?)
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Phantom Brave

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #112 on: October 14, 2013, 11:17:55 am »


oops
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

ajf

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #113 on: October 14, 2013, 12:10:32 pm »


oops
that's "stuff in GG2", not really a fault with the language.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Phantom Brave

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #114 on: October 14, 2013, 12:16:02 pm »

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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

ajf

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #115 on: October 14, 2013, 12:18:02 pm »


I don't like that title, imma change it back no matter what Orph thinks.
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

Orpheon

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Re: ITT we make fun of stupid stuff in GML
« Reply #116 on: October 14, 2013, 04:40:36 pm »

Ok.
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Intel Guard

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Re: ITT we make fun of stupid stuff in GML
« Reply #117 on: October 14, 2013, 07:07:21 pm »

Isn't Orpheon the mod here?
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Phantom Brave

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Re: ITT we make fun of stupid stuff in GML
« Reply #118 on: October 14, 2013, 07:15:53 pm »

it's AJF's topic
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

notarctic

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Re: We make fun of stupid stuff in GML | ITT Coder lounge
« Reply #119 on: October 14, 2013, 07:31:33 pm »

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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack
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