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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361236 times)

Dusty

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1710 on: February 12, 2012, 01:16:00 am »

Progress Report on the character:
He's a red exclusive and currently can use his luger with M1, and do a lunging stab with M2.

Vein

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1711 on: February 12, 2012, 01:23:03 am »

Guess I'm done for the night.  A few things I've learned...

Rebel is a monster with either Dante or Snare.
KZ does not like tdm maps.
Ryo was testing something and couldn't come back.... I hope he is okay...
Dr. Doom has a hyperdrive if you dash straight up or down.
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Dusty

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1712 on: February 12, 2012, 01:24:53 am »

Ryo came to help me test my new character, then decided to sleep.

RebelINS

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1713 on: February 12, 2012, 01:26:48 am »

near perfect stats :X


Super Sledge
Gauss Rifle
Can see enemy HP
160 HP
7 luck

Dusty

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1714 on: February 12, 2012, 01:28:42 am »

Also a testament to how awesome INSmod is:
If I hit f5 to test normal gg2, Norton says no it could be a virus, and stops the game
If I hit f5 to test INSmod, Norton says it's okay, and lets me play

Vein

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1715 on: February 12, 2012, 01:28:51 am »

No wonder you seemed damn near invincible that one time you played Vaultboy.

You probably would have dominated the whole game if you had a healer or at the very least some teammates.
Also a testament to how awesome INSmod is:
If I hit f5 to test normal gg2, Norton says no it could be a virus, and stops the game
If I hit f5 to test INSmod, Norton says it's okay, and lets me play
Norton knows his place.
« Last Edit: February 12, 2012, 01:29:33 am by Vein »
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RebelINS

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1716 on: February 12, 2012, 01:31:43 am »

No wonder you seemed damn near invincible that one time you played Vaultboy.

You probably would have dominated the whole game if you had a healer or at the very least some teammates.
Also a testament to how awesome INSmod is:
If I hit f5 to test normal gg2, Norton says no it could be a virus, and stops the game
If I hit f5 to test INSmod, Norton says it's okay, and lets me play
Norton knows his place.
WCW/NWO Revenge - Scott Norton Entrance

edit:
Also, what do you guys think about the specific matchups we had during the games?
« Last Edit: February 12, 2012, 01:33:48 am by RebelINS »
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Dusty

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1717 on: February 12, 2012, 02:49:50 am »

God this is mind-numbingly boring.
I have to add collision events to all the projectiles so that they can have an effect on my character's specials.
And done.
Holy shit.

http://dl.dropbox.com/u/9120262/Gang%20Garrison%202%20INS%20mod%201.06%20Illusionist.gmk

And after ~5 hours of work, the first version of the Illusionist is done.
Damages and recharges still to be balanced.
S+M1 and S+M2 both create shoot-able objects, which might need to be synced in a future version.
S+M1 creates a Void Knight who runs forward and is affected by gravity.
S+M2 splits you and your health among 4 images, which fly in 4 directions. The images deal low damage, and if one dies, it's health will be removed from yours. They have to die for any health loss to occur. You won't regain control of your character until all the images are gone (at most, 1 second), but your character won't take any damage from any sources other than the images while the images are still out.

Known bugs about it:
Trying to spawn as the Illusionist will spawn you as one of the Original Nine.
« Last Edit: February 12, 2012, 04:58:21 am by Dusty »
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Z3r05t4r

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1718 on: February 12, 2012, 08:38:34 am »

Rebel, please remind me, what Charisma of the Vault Boy does.
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CrazNoDale

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1719 on: February 12, 2012, 10:09:12 am »

For 5v5 matches I always though the red team would dominate. Vein, Techno, Rebel, Psycho and Anna. Like damn, in a INS game obviously the INS team is the strongest. And for other maps besides tdm, you should probably switch out Rebel for Agh. Also the rocket sentry is really bad, the rockets never hit and they fire so slowly. I think the rocket sentry needs some serious buffing.
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Vein

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1720 on: February 12, 2012, 10:29:19 am »

Charisma only effects your teammates and nothing else.

Low charisma means you are either very unattractive or have the personality of a dead cow, sometimes both.  Your very presense is like poison and ends up hurt the people around you, who would rather die faster than to have put up with your foul stench any longer.  Low charisma ends up damaging your teammates.

High charisma on the other hand makes it so the people around you feel calmer and more confident about what they are doing.  They are more willing to ignore injuries like '3rd degree burns to the face' just so they can be around you longer.  People close to Vaultboy regain some of their lost health.

The only thing missing now is some sort of visual effect on Vaultboy so his teammates may be able to tell if he is safe or not.
« Last Edit: February 12, 2012, 10:30:45 am by Vein »
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I_am_awesome

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1721 on: February 12, 2012, 12:13:53 pm »

The only thing missing now is some sort of visual effect on Vaultboy so his teammates may be able to tell if he is safe or not.

if he has a positive charisma effect, his face turns into
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RebelINS

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1722 on: February 12, 2012, 12:44:01 pm »

Hmmm well actually, I was thinking of just having little status icons by your health hud.

MEDIK

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1723 on: February 12, 2012, 12:47:00 pm »

How does an INS mod 5v5 PUG sound? But I don't know how it would work, should we replay every map and switch teams because obviously the teams won't be evenly balanced. Or should we stay on the same teams and play extra maps like all 3 tdms and a couple other good maps like Contra, Noir, Harvest, Kistra, etc because we would obviously have more time. Or maybe we can swap off everytime and which way is more fun and more interesting. Well I'm sure this will come out great and it will be a lot of fun. How does this coming Monday at 8pm EST sound for you guys, I need to get at least 5 people that know they can make it, because I am sure I can pick off a few more people who can play and if not we can do a 4v4 instead.

Sounds awesome :)
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Intel Guard

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Re: INSmod Official topic | Version 1.06ex; E-Sports sports sports edition
« Reply #1724 on: February 12, 2012, 01:04:00 pm »

My favorite 4v4 team is Dhalsim + Dhalsim + Dhalsim + Dhalsim
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