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Author Topic: Gang Garrison 2.1.4  (Read 12457 times)

MedO

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Gang Garrison 2.1.4
« on: January 05, 2010, 05:17:33 pm »

Citizens, friends, we have hard times behind us. We all had to make sacrifices, but in the end, the result is more than enough to make up for them. Now, on this historic day, I am proud to present to you... wait a second... (shuffles his notes incredulously)
...
Another bugfix build?! Why on... what? (Talks silently into headset) Yes... yes, of course, but... What? No! I'd never... yes. Allright. Yes. All hail our benefactors.

(Looks up and produces a forced smile) Friends, I present to you... a glorious bugfix build, that promises a shining future for all of us! Get it today with the automatic updater or directly from here:

http://www.ganggarrison.com/download.php?file=1

Player's Changelog
Gameplay Changes:

  • Firing time and reloading time for the Rocketman are now counted seperately, so that reloading rockets when not shooting is now twice as fast. To compensate, the reload time has been slightly raised, so that the overall firing rate (what you get when you keep shooting on an empty launcher) is now 10% slower.

Bugfixes:

  • Fixed: Sniper Rifle can hit more than one character (Bug #422763)
  • Fixed: Speech Bubbles are hidden by guns (Bug #443268).
  • Fixed: Curly's hair slightly different during taunt (Bug #456505)
  • Fixed: Error message when I open the class selector (Bug #487916)
  • Fixed: Key binding menu wrongly suggests you can bind anything to the mouse buttons (Bug #497222)
  • Fixed: Sticky bombs float in mid-air when the sentry they are stickied to is destroyed (Bug #499321)
  • Fixed: When cloaked, infiltrators can still "taunt" to trigger the taunt bubble. (Bug #497201)
  • Fixed: Medic-radar entities appearing above Class Select and Team Select overlays. (Bug #497201)
  • Fixed: DeathCam hides the cursor even when the menu overlay is active. (Bug #497201)
  • Fixed: Weapons are drawn above the Win Banner (Bug #501717)
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Speed of Dark

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Re: Gang Garrison 2.1.4
« Reply #1 on: January 05, 2010, 05:19:46 pm »

Wow, an actual update? With an actual dev posting actual information?

Damn.
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Dr. Random

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Re: Gang Garrison 2.1.4
« Reply #2 on: January 05, 2010, 05:27:57 pm »

MedO I appreciate the work but bugs have a less detrimental effect than the fact the game actually needs some attention and modding was actually getting somewhere useful. Unless it's backwards compatible. Then I have no clue.
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[GA] Serious Gamer

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Re: Gang Garrison 2.1.4
« Reply #3 on: January 05, 2010, 05:28:20 pm »

I liked it better when the game had a new build every other week.
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Tankmen

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Re: Gang Garrison 2.1.4
« Reply #4 on: January 05, 2010, 05:34:07 pm »

Is this compatible with 2.1.3?
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Psychopath

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Re: Gang Garrison 2.1.4
« Reply #5 on: January 05, 2010, 05:38:15 pm »

If people would actually read the changelog, there are a few things that have been changed that make it incompatible with the previous builds. Notably the reload and refire rates of the Rocketman
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Osmosis

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Re: Gang Garrison 2.1.4
« Reply #6 on: January 05, 2010, 05:44:01 pm »


Bugfixes:



  • Fixed: Sticky bombs float in mid-air when the sentry they are stickied to is destroyed (Bug #499321)
  • Fixed: When cloaked, infiltrators can still "taunt" to trigger the taunt bubble. (Bug #497201)




D:
nooooooooooooooooooooooooooo
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Teekytots [PC][OG]

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Re: Gang Garrison 2.1.4
« Reply #7 on: January 05, 2010, 05:51:26 pm »

Well, at least these are bug fixes.
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CandleJack

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Re: Gang Garrison 2.1.4
« Reply #8 on: January 05, 2010, 06:15:08 pm »

YAY!
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Re: Gang Garrison 2.1.4
« Reply #9 on: January 05, 2010, 06:19:03 pm »

  • Fixed: When cloaked, infiltrators can still "taunt" to trigger the taunt bubble. (Bug #497201)

I always thought that was put in the game on purpose, I use it to check if I am actually cloaked or if I am desynched.
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Techno Viking

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Re: Gang Garrison 2.1.4
« Reply #10 on: January 05, 2010, 07:06:15 pm »

rocketman just got an enormous buff

now he's back to 2.1.2 level.
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NAGN

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Re: Gang Garrison 2.1.4
« Reply #11 on: January 05, 2010, 07:07:32 pm »

hm.

Sitting this out when the rapid fire updates come and...well...I can't mod for that time until a stable release
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Awesome Pancakes

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Re: Gang Garrison 2.1.4
« Reply #12 on: January 05, 2010, 07:57:48 pm »

what about when the win banner appears and it disappears when you press shift, but the "________ team wins!" stays


NAGN

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Re: Gang Garrison 2.1.4
« Reply #13 on: January 05, 2010, 07:59:01 pm »

what about when the win banner appears and it disappears when you press shift, but the "________ team wins!" stays



I don't know if you are serious or not.
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my gun bitch (official)

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Re: Gang Garrison 2.1.4
« Reply #14 on: January 05, 2010, 08:34:38 pm »

Finally this update helped me a lot. :c1:
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