October 14, 2025, 03:23:54 pm

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Author Topic: buildings patch  (Read 15392 times)

Radio

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buildings patch
« on: November 26, 2023, 03:05:22 pm »

spy functionality is buggy but I'll look into fixing that. i also barely tested it with anything but hey it doesn't imploded when you walk or place a dispenser anymore.
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lauralordelaure

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Re: buildings patch
« Reply #1 on: July 04, 2025, 09:08:57 pm »

Which parts of the code handle spy detection, and could they be interacting incorrectly with building placement logic?
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billymaze

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Re: buildings patch
« Reply #2 on: October 01, 2025, 02:53:01 pm »

bot account?
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Kenchiro Ichiimada

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Re: buildings patch
« Reply #3 on: October 03, 2025, 06:28:58 pm »

yeppers
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