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Author Topic: [Client-Side] Cinematic Spectator  (Read 3669 times)

MrRatermat

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Re: [Clientside] Cinematic Spectator
« Reply #15 on: December 27, 2017, 04:38:13 pm »

Update
  • Code is now cleaner
  • The tracker is slightly smarter
  • YB's hotkey plugin has been integrated (aka "stolen"). Thanks YB!
  • The "cycle modes" hotkey can now be changed in the plugin settings
  • Made auto tracker take more interest in players carrying the intel even more
  • Moving the spectator view normally resets the client side AFK timeout, switching modes now also does that
  • Added moar comments
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Spazz

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Re: [Clientside] Cinematic Spectator
« Reply #16 on: December 27, 2017, 10:15:38 pm »

Does this interest in Intel carriers lead to weird positions when both teams have the others?
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<3 Bustatunez

MrRatermat

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Re: [Clientside] Cinematic Spectator
« Reply #17 on: December 27, 2017, 10:40:53 pm »

Does this interest in Intel carriers lead to weird positions when both teams have the others?
No. The cinematic tracker will try to keep both in view if it can, but it'll just track one if not.
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MrRatermat

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Re: [Clientside] Cinematic Spectator
« Reply #18 on: April 14, 2018, 01:06:02 pm »

Quick update: I changed the notices, "Auto tracking" and "Manual spectator mode", to "Cinematic mode enabled" and "Cinematic mode disabled" respectively. I'm also about to release an update for my notice icons which makes it function with this plugin.
« Last Edit: April 15, 2018, 03:19:13 am by MrRatermat »
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#freeprime

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Re: [Client-Side] Cinematic Spectator
« Reply #19 on: April 15, 2018, 03:23:41 am »

woah is that mister rat man
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