June 04, 2023, 05:40:05 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Due to a rise in bot activity, new posters need to be approved before posting.

Join the community Discord server!

Pages: 1 ... 4 5 [6]

Author Topic: Damage indicator (v2.2)  (Read 19908 times)

notarctic

  • just arctic, what gives?
  • ******
  • Karma: 8
  • Offline Offline
  • Posts: 4904
  • 👎👀 bad aim ba̷̶ ԁ aIm 👎 thats❌ some bad 👎👎aim
    • arcticland
Re: Damage indicator (v2.2)
« Reply #75 on: September 27, 2013, 02:30:08 am »

i meant fix your plugin so that it wont cease to work after the game is closed
it has no point otherwise
uh the plugin cant work if the game isnt running. but if that's not what you meant. plugins are executed every time the game starts so i have no idea what you're talking about
Logged
[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

kdnator

  • Guest
Re: Damage indicator (v2.2)
« Reply #76 on: September 28, 2013, 10:06:08 pm »

How am i supposed to fight those gangs if this refuses to work
almost got myself killed
Logged

notarctic

  • just arctic, what gives?
  • ******
  • Karma: 8
  • Offline Offline
  • Posts: 4904
  • 👎👀 bad aim ba̷̶ ԁ aIm 👎 thats❌ some bad 👎👎aim
    • arcticland
Re: Damage indicator (v2.2)
« Reply #77 on: September 29, 2013, 12:27:17 am »

How am i supposed to fight those gangs if this refuses to work
almost got myself killed
you need to rewrite this in another programming language and put it in a microchip which is to be embedded in your brain
Logged
[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Phantom Brave

  • All Hail Classicwell
  • Moderator
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12700
  • Another one --
Re: Damage indicator (v2.2)
« Reply #78 on: April 01, 2014, 11:29:20 pm »

Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Olaf Viggo

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 1
Re: Damage indicator (v2.2)
« Reply #79 on: July 28, 2014, 12:51:35 am »

How do I install client side plugins? I used to know, but I forgot. =/
Logged

notarctic

  • just arctic, what gives?
  • ******
  • Karma: 8
  • Offline Offline
  • Posts: 4904
  • 👎👀 bad aim ba̷̶ ԁ aIm 👎 thats❌ some bad 👎👎aim
    • arcticland
Re: Damage indicator (v2.2)
« Reply #80 on: July 28, 2014, 01:25:40 am »

dump all the .zip contents into Plugins
Logged
[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

horseglue

  • Junior Member
  • **
  • Karma: 2
  • Offline Offline
  • Posts: 144
  • social cannibalism streamer
Re: Damage indicator (v2.2)
« Reply #81 on: August 15, 2014, 03:07:36 am »

Hotfix makes the indicator invisible for some reason.
It only shows up when I look at the scoreboard.



2.7.4, no other plugins/hotfixes.
« Last Edit: August 15, 2014, 03:07:50 am by Poniman »
Logged

Sovemer

  • New Member
  • *
  • Karma: 1
  • Offline Offline
  • Posts: 2
Re: Damage indicator (v2.2)
« Reply #82 on: October 29, 2017, 09:38:35 pm »

Hey, uh, sorry to necro but all of the links are 404. Help?
Logged

PrOF

  • Heroic Member
  • ****
  • Karma: 43
  • Offline Offline
  • Posts: 600
  • Sometimes a dev. Only sometimes
Re: Damage indicator (v2.2)
« Reply #83 on: October 30, 2017, 12:09:05 am »

Use this,the link there works
www.ganggarrison.com/forums/clientplugins
Logged

MaxTheGamer

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 4
  • Engineer Gaming
Re: DAMAGE FUCKING INDICATOR
« Reply #84 on: January 05, 2022, 09:13:45 pm »

Side note, one of the things about my mod of the indicator was that it removed the stereo from the dingaling.
Pretty sure you can add stereo now.
Logged
"Listen, I'm an engineer, that means I solve problems."
Pages: 1 ... 4 5 [6]
 

Page created in 0.052 seconds with 37 queries.