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Author Topic: Plugins: What they are, and how to use them  (Read 5756 times)

notajf

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Plugins: What they are, and how to use them
« on: June 02, 2012, 03:31:53 pm »

So, 2.4.3 has "plugin" support. You're thinking,

"ajeef, but how does plugin???"

No fear. I know how.

Plugins are small scripts you can place in your Plugins folder. They end in the extension .gml, for Game Maker Language. When you start GG2, these scripts are run, and they can add small features and changes to your game.

Installing a plugin is easy. If there is no download available, then usually there's just some code you'll need to copy and paste into a text file, and save with a .gml extension. To make sure it's saved with the .gml extension, put the filename in quotes, e.g. "plugin.gml"

If there is a download available, then if it's a zip file, just extract it to your plugins folder, and if it's a gml file, drop it into your plugins folder. There might be other files you'll need to put there too.

Finally, if you want to remove a plugin, or deactivate it, just move it out of the plugins folder, delete it, or rename it so it doesn't have the .gml extension. One suggestion from me is to make an "inactive" folder inside your Plugins folder, and move plugins you don't want to use in there.

Happy pluginloading :z6:
« Last Edit: June 02, 2012, 06:32:45 pm by ß »
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Orpheon

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Re: "im 12 and what is this", or *How to use Plugins*
« Reply #1 on: June 02, 2012, 03:57:20 pm »

Oh, and for the people who have gg2 in the same directory as they used to keep GEM in:

If you open the Plugins folder and see lots of folders named "1", "23", "0", or similar; those are GEM plugins and can be safely ignored/deleted.


And yes someone asked me this already.
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notajf

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Re: "im 12 and what is this", or *How to use Plugins*
« Reply #2 on: June 02, 2012, 03:58:08 pm »

Oh, and for the people who have gg2 in the same directory as they used to keep GEM in:

If you open the Plugins folder and see lots of folders named "1", "23", "0", or similar; those are GEM plugins and can be safely ignored/deleted.


And yes someone asked me this already.
Oh haha. yes. Those are SMOKE plugins, the number is the plugin's ID.
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bullets (obviously)

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Re: "im 12 and what is this", or *How to use Plugins*
« Reply #3 on: June 02, 2012, 04:53:17 pm »

Is it possible to mod a SMOKE plugin for compatibility with vanilla using notepad? I don't have GameMaker
Specifically, GEM's taunt menu and uber bubbles
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notajf

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Re: "im 12 and what is this", or *How to use Plugins*
« Reply #4 on: June 02, 2012, 04:54:14 pm »

Is it possible to mod a SMOKE plugin for compatibility with vanilla using notepad? I don't have GameMaker
Specifically, GEM's taunt menu and uber bubbles
You don't need Game Maker, but those plugins would need to be modified by someone to work with vanilla
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Re: Plugins: What they are, and how to use them
« Reply #5 on: June 02, 2012, 10:19:59 pm »

So you guys actually set up whitelisting?
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Phantom Brave

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Re: Plugins: What they are, and how to use them
« Reply #6 on: June 02, 2012, 10:20:13 pm »

no
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trog

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Re: Plugins: What they are, and how to use them
« Reply #7 on: June 02, 2012, 10:26:52 pm »

So you guys actually set up whitelisting?
That was for server downloaded plugins.
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Re: Plugins: What they are, and how to use them
« Reply #8 on: June 02, 2012, 10:30:32 pm »

Oh, I thought that was being added as well, my mistake  :drool:
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Phantom Brave

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Re: Plugins: What they are, and how to use them
« Reply #9 on: June 02, 2012, 10:30:51 pm »

Only download plugins here that you trust.
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Re: Plugins: What they are, and how to use them
« Reply #10 on: June 02, 2012, 10:59:07 pm »

well yeah obviously, I didn't think whitelisting was necessary(although not a bad idea) for that anyway, what I meant was whitelisting for the server-downloaded plugins that I thought were in this update as well

hence my derpage
« Last Edit: June 02, 2012, 10:59:27 pm by [FISH] LC »
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