April 16, 2024, 09:02:42 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 2 3 [4]

Author Topic: Gang Garrison 2.4.2 - The overdue update  (Read 15603 times)

LowriderTR[LORD]

  • Full Member
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 449
  • Ottoman Boy
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #45 on: March 13, 2012, 07:48:42 am »

I know, I know... But it makes lag. What the heck?
Logged

Wanna?

Orpheon

  • 2011 Haxxy Award Winner
  • *
  • Karma: 15
  • Offline Offline
  • Posts: 6409
  • Developer
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #46 on: March 13, 2012, 08:08:40 am »

>Crouching
No way, that's ruining the game.
It was a Feature Request for quite a while, with a poll. Can't find the thread again, but it was like 42 pro, 1 against. It's a bit late now (besides the fact that it's a visual thing).
I know, I know... But it makes lag. What the heck?
What? No it doesn't. Where does that come from?

>ScatterGun
It needs to change again. If you shoot in long-range, it makes 8-24dmg per bullet.
That was the goal. The scattergun is not supposed to be good at long-range.

>Credits
I tought, it won't be a problem for these guys. But I think, there should more guys name in Credits.
I sort of agree, the credits are pretty outdated now.
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #47 on: March 13, 2012, 09:05:21 am »

we should just pipe the readme credits into the credits page instead of having them separate
« Last Edit: March 13, 2012, 09:05:45 am by Wareya »
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Orpheon

  • 2011 Haxxy Award Winner
  • *
  • Karma: 15
  • Offline Offline
  • Posts: 6409
  • Developer
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #48 on: March 13, 2012, 09:25:22 am »

we should just pipe the readme credits into the credits page instead of having them separate
Good idea.
Logged

Remember Me

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 49
  • It is almost never advisable to eat a sandwich.
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #49 on: March 17, 2012, 09:05:25 am »

So, crouching doesn't actually make the sniper shorter?
Logged
This situation calls for an armed scout robot.

trog

  • member of intel's squad of garbagemen against the yakuza
  • Veteran Member
  • ******
  • Karma: 27
  • Offline Offline
  • Posts: 9758
  • i am uberdeath
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #50 on: March 17, 2012, 10:47:52 am »

No.

The head isn't normally part of the hitbox, so I believe the crouching sprite makes it so the head is just inside the hitbox.
« Last Edit: March 17, 2012, 10:49:08 am by tiger.Trog »
Logged

PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.

TEOS

  • Guest
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #51 on: March 17, 2012, 10:11:04 pm »

The head isn't normally part of the hitbox, so I believe the crouching sprite makes it so the head is just inside the hitbox.
I'm pretty sure I unknowingly tested this theory. Earlier in a pug, I shot at a heavy's head as sniper, and it shot over. Trog is probably correct.

I know, I know... But it makes lag. What the heck?
I think that's just you connection, Mr. Tea N' Crumpets.

Most of this update was synchronizing, bug fixes, visual effects, etc. It would be actually nice to see a 'substantial' update, other than improving visuals and sound effects. Nothing too game breaking, but something that changes the game in a certain.. manner.
« Last Edit: March 17, 2012, 10:13:32 pm by Tetriole »
Logged

trog

  • member of intel's squad of garbagemen against the yakuza
  • Veteran Member
  • ******
  • Karma: 27
  • Offline Offline
  • Posts: 9758
  • i am uberdeath
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #52 on: March 18, 2012, 08:46:30 am »

The head isn't normally part of the hitbox, so I believe the crouching sprite makes it so the head is just inside the hitbox.
I'm pretty sure I unknowingly tested this theory. Earlier in a pug, I shot at a heavy's head as sniper, and it shot over. Trog is probably correct.

First part is definitely correct, you should pay more attention if you didn't know that :z4:
Logged

PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.

Derpduck

  • 2011 Haxxy Finalist
  • *
  • Karma: 42
  • Offline Offline
  • Posts: 5752
Re: Gang Garrison 2.4.2 - The overdue update
« Reply #53 on: March 20, 2012, 03:05:28 am »

this is the hitbox for the sniper when standing up

and this is for crouching


just like every other class except q/c the head isnt covered
« Last Edit: March 20, 2012, 03:06:14 am by Derp(duck) [LORD] [RA] »
Logged
Pages: 1 2 3 [4]
 

Page created in 0.024 seconds with 35 queries.