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Author Topic: Gang Garrison 2.4.2 - The overdue update  (Read 21381 times)

Phantom Brave

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #30 on: March 06, 2012, 04:59:28 pm »

no everything that's been in my build, just as was asked :V
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

MedO

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #31 on: March 06, 2012, 05:40:51 pm »

Where is the font handled now?
Close to the end of game_init.

Is it normal that the progressbar on the connecting screen never fills?
If you mean that the bar is empty and then you are in the game immediately, then yes, that is normal. I suppose it could be changed to react to things like "connection made, waiting for server" etc., but I don't think it's worth the effort. As it is, the progress bar is only really used when downloading a map from the server.
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Quote from: Alfred North Whitehead
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Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Lloyd

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #32 on: March 07, 2012, 04:32:31 am »

Oh man I have not been keeping up with development at all D:
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OLag

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #33 on: March 07, 2012, 02:51:10 pm »

Gotta admit, runner is balanced.
Not so happy about it, but it will take more skill to be good at it.
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<Orpheon|offline> nothing is wierd if someone does it

Haxton Sale

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #34 on: March 09, 2012, 10:51:26 am »

I can't express my gratitude for keeping the haxxies in.
Though on the other hand, removing them would be like valve removing golden wrenches couse "meh, only few people have them anyway".
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billymaze

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #35 on: March 10, 2012, 02:05:38 am »

Hrm, I keep getting the "Failed to initiate drawing surfaces" thing on startup. Either that, or the GangGarrison.exe process starts up but nothing shows up on my screen.

Guess no more gg2 for me =/
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Orpheon

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #36 on: March 10, 2012, 04:00:48 am »

Hrm, I keep getting the "Failed to initiate drawing surfaces" thing on startup. Either that, or the GangGarrison.exe process starts up but nothing shows up on my screen.

Guess no more gg2 for me =/
You need a better computer, or you're starting too many gg2s at once.
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billymaze

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #37 on: March 10, 2012, 03:27:21 pm »

Hmm, that's odd, it works now.
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tankman

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #38 on: March 10, 2012, 03:45:50 pm »

What's with the stutter whenever somebody rocket-jumps/sticky-jumps/gets boosted up by a rocket or sticky? It happens on lagless servers for me only when somebody does one of those things. And I doubt it's my connection, because Heenok told me he gets it even on his own server, and I didn't stutter at all whenever I rj'd/sj'd in Boner's Server just hours prior to the update coming out, then suddenly I got that annoying stutter whenever I did those when I played in that server after the update came out.
« Last Edit: March 10, 2012, 03:47:33 pm by Tankman »
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Sentry

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #39 on: March 10, 2012, 03:48:02 pm »

What's with the stutter whenever somebody rocket-jumps/sticky-jumps/gets boosted up by a rocket or sticky? It happens on lagless servers for me only when somebody does one of those things. And I doubt it's my connection, because Heenok told me he gets it even on his own server, and I didn't stutter at all whenever I rj'd/sj'd in Boner's Server just hours prior to the update coming out, then suddenly I got that annoying stutter whenever I did those when I played in that server after the update came out.
I was about to say the same thing. I thought it was only me.
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billymaze

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #40 on: March 10, 2012, 03:54:39 pm »

Maybe GG2 has to calculate a lot, and while calculating, it momentarily freezes?
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Agh

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #41 on: March 10, 2012, 05:34:59 pm »

It must be a syncing issue because the only thing that stutters is the rj-ing player and also it doesn't happen when you're the host.
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MedO

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #42 on: March 10, 2012, 05:41:00 pm »

Can you file a bug report for that? It might be relatively easy to fix, but I can't work on it right now.
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Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

LowriderTR[LORD]

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #43 on: March 13, 2012, 03:31:08 am »

>Crouching
No way, that's ruining the game.
>ScatterGun
It needs to change again. If you shoot in long-range, it makes 8-24dmg per bullet.
>Credits
I tought, it won't be a problem for these guys. But I think, there should more guys name in Credits.
>Horizontal Sentry
Good, this is good.
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Dusty

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Re: Gang Garrison 2.4.2 - The overdue update
« Reply #44 on: March 13, 2012, 07:28:41 am »

LowRider, crouching is just for visual purposes.
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