February 28, 2026, 08:49:45 pm

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 ... 58 59 [60] 61 62 ... 267

Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360829 times)

Machidro

  • 2013 Haxxy Award Winner
  • *
  • Karma: 5
  • Offline Offline
  • Posts: 1672
  • Gardicolo time is over.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #885 on: September 04, 2011, 06:09:44 pm »

that was fun tis

Thanks. I'll be hosting for another like 10-20 minutes, so join in for some rebel run.
Logged
A CHALLENGER HAS ARRIVED.

DECOY

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 4
Re: INS Mod Official Topic | Now Version 1.04
« Reply #886 on: September 05, 2011, 01:07:04 pm »

that was fun tis

Thanks. I'll be hosting for another like 10-20 minutes, so join in for some rebel run.

Still hosting?
Logged

Jowly

  • Veteran Beta Tester
  • *****
  • Karma: 2
  • Offline Offline
  • Posts: 3040
Re: INS Mod Official Topic | Now Version 1.04
« Reply #887 on: September 05, 2011, 01:12:39 pm »

It's been about a day...
Logged

DECOY

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 4
Re: INS Mod Official Topic | Now Version 1.04
« Reply #888 on: September 05, 2011, 01:16:57 pm »

It's been about a day...

where is the post times?
Logged

Orangestar

  • Veteran Member
  • ******
  • Karma: 2
  • Offline Offline
  • Posts: 4645
  • That's why I didn't delete this account.
    • Clicky Clicky
Re: INS Mod Official Topic | Now Version 1.04
« Reply #889 on: September 05, 2011, 01:41:33 pm »

It's been about a day...

where is the post times?
Re: INS Mod Official Topic | Now Version 1.04
« Reply #912 on: Today at 12:16:57 pm »

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #890 on: September 05, 2011, 11:27:25 pm »

translating bunker from 3d into 2d is hard as hell. trying to get all the paths to connect and still keep the same flow of the map.

i have photoshop and project64 open at the same time.

Machidro

  • 2013 Haxxy Award Winner
  • *
  • Karma: 5
  • Offline Offline
  • Posts: 1672
  • Gardicolo time is over.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #891 on: September 05, 2011, 11:28:54 pm »

Whats Bunker?
« Last Edit: March 26, 2013, 05:12:41 pm by Machidro »
Logged
A CHALLENGER HAS ARRIVED.

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #892 on: September 05, 2011, 11:29:28 pm »

it's a deathmatch map from conker's bad fur day.

Machidro

  • 2013 Haxxy Award Winner
  • *
  • Karma: 5
  • Offline Offline
  • Posts: 1672
  • Gardicolo time is over.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #893 on: September 05, 2011, 11:31:36 pm »

it's a deathmatch map from conker's bad fur day.

Forget that.
« Last Edit: March 26, 2013, 05:07:04 pm by Machidro »
Logged
A CHALLENGER HAS ARRIVED.

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #894 on: September 05, 2011, 11:44:29 pm »

Make the maps you want to make. I'm not your personal map machine.

Machidro

  • 2013 Haxxy Award Winner
  • *
  • Karma: 5
  • Offline Offline
  • Posts: 1672
  • Gardicolo time is over.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #895 on: September 05, 2011, 11:46:09 pm »

Busy.
« Last Edit: March 26, 2013, 05:07:16 pm by Machidro »
Logged
A CHALLENGER HAS ARRIVED.

DECOY

  • New Member
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 4
Re: INS Mod Official Topic | Now Version 1.04
« Reply #896 on: September 06, 2011, 12:54:20 pm »

It's been about a day...

where is the post times?
Re: INS Mod Official Topic | Now Version 1.04
« Reply #912 on: Today at 12:16:57 pm »

thanks, sorry I'm new and didn't know where the times go
Logged

Humble Master

  • 2012 Haxxy Award Winner
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 1262
  • Maker of Drakora
Re: INS Mod Official Topic | Now Version 1.04
« Reply #897 on: September 06, 2011, 09:49:36 pm »

best mod ever no questions asked
Logged
Finally returned

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INS Mod Official Topic | Now Version 1.04
« Reply #898 on: September 06, 2011, 09:58:44 pm »

background work in progress:

lighting, entities, health, and spawn placements withstanding.

a/d

  • pro donglosaur
  • *****
  • Karma: 371
  • Offline Offline
  • Posts: 4818
Re: INS Mod Official Topic | Now Version 1.04
« Reply #899 on: September 06, 2011, 10:49:49 pm »

community map project

so you wait for other people to do work for you then consider it a personal achievement?

also, at first glance, nice flattening of the floor structure, I'm going to wait and see before I put my lipstick on though.

:modbot: Part of this post was removed.
« Last Edit: February 08, 2026, 04:42:30 am by MedO »
Logged
go canada or whatever, maybe your country is cool too
Pages: 1 ... 58 59 [60] 61 62 ... 267
 

Page created in 0.051 seconds with 35 queries.