Hm, one slight request, since Slain, Dante and Techno have no Down+M1/M2, can you consider moving the Q key to one of those two ? Those three classes are unplayable if you use an AZERTY keyboard with ZQSD since they rely on the Q key to be efficient.
Unless you already planned to do that, of course.
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On the subject of making INSMod-Themed maps, I'm trying to do a jungle-ish map to fit z4Giraffe's origins. I'm aiming for a Donkey Kong Country ambiance coupled with some slight futuristic elements : One of the team's bases is going to be the ruin of an "INS Laboratories" building, not sure which team thought).

I want to know if the concept idea is good enough to continue or if the art and wallmask have to be scrapped altogether because they don't fit INSMod.