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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360698 times)

Killah Zillah

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #615 on: August 21, 2011, 12:57:03 am »

What's dosukoi mean, do you know? And as I told you both, I'll still be saying sugoi even if I'm wrong!

RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #616 on: August 21, 2011, 12:58:05 am »

I'm suddenly reminded of Lesbian Seagulls.

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #617 on: August 21, 2011, 01:02:23 am »

I'm suddenly reminded of Lesbian Seagulls.
but of course...

shall we vacate the premises?

What's dosukoi mean, do you know? And as I told you both, I'll still be saying sugoi even if I'm wrong!
Slob ◕‿◕: dosukoi is a sort of shout
Slob ◕‿◕: that people use when referring to sumo wrestlers
Slob ◕‿◕: ""DOSUKOI" is a kind of shout.
The meaning is "bad voice." I do not understand why it should be the meaning. However, we the Japanese will shout, "DOSUKOI"!!, if a sumo wrestler is seen."
Slob ◕‿◕: this isn't related to sf by the way
Slob ◕‿◕: but since e honda is a sumo wrestler, that's the reason

http://www.trekearth.com/gallery/Asia/Japan/Kanto/Tokyo/sangen-jaya/photo26395.htm

^^^
read first comment

« Last Edit: August 21, 2011, 01:05:42 am by Citizen Cold »
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Killah Zillah

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #618 on: August 21, 2011, 01:06:36 am »

Oh I see, sorry that I didn't notice that last part! I usually have to scroll past YouTube videos because they freeze up my compy when I look at them in full size (I have to ctrl + scroll them down into a smaller size for them to play right). Still, that's more than likely what he's saying, so I think you're right! However.. SUGOI 4 LYFE.

Machidro

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #619 on: August 21, 2011, 02:20:44 am »

ERROR REPORT:

Code: [Select]
ERROR in
action number 1
of End Step Event
for object Character:

In script doEventPlayerDeath:
Error in code at line 67:
  
    DeathCam.name=killer.name;
                            ^
at position 27: Unknown variable name

This occurs when a player comes in contact with a fragbox from the garrison builder. This happens constantly and consistently once you touch a killbox. This is urgent to fix as I am designing a map specifically for this mode that requires frag and killboxes to work.

Edit: turning off killcam solves the problem, but it is only a workaround, not a full solution.
« Last Edit: August 21, 2011, 02:27:10 am by tiscooler »
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A CHALLENGER HAS ARRIVED.

Starky

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #620 on: August 21, 2011, 10:30:40 am »

Has any progess been made toward that catapult map, rebel?
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RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #621 on: August 21, 2011, 11:19:11 am »

I fixed the fragbox error.

Has any progess been made toward that catapult map, rebel?
No. I want to get TDM with a randomized spawn/spawn priority system working first. That would give me a lot more to work with than the catapult map which would only be a single A/D map.

I'm going to be posting version 1.04. After that, if it turns out to be stable (which 1.03.2 was), I'll be working on TDM gamemode.

Get here:
(click to show/hide)
« Last Edit: August 21, 2011, 11:37:41 am by RebelINS »
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Meower

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #622 on: August 21, 2011, 12:10:24 pm »

spell check me anyone
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Yuko

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #623 on: August 21, 2011, 12:14:18 pm »

Hosting to celebrate the newest release
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trog

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #624 on: August 21, 2011, 12:16:15 pm »

:modbot: The sender noted that the file in question is not a RAR or ZIP archive.
« Last Edit: February 07, 2026, 03:48:04 pm by MedO »
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PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.

Adrenaline Rush

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #625 on: August 21, 2011, 12:18:56 pm »

no players online:boring after 30 minutes
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Are you bipolar, as in, a polar bear?

Yuko

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #626 on: August 21, 2011, 12:23:05 pm »

Forget it, I'll host it later.

:modbot: The sender noted that the file in question is not a RAR or ZIP archive.

What exactly do you need in the rar?
« Last Edit: February 07, 2026, 03:48:14 pm by MedO »
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dAn

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #627 on: August 21, 2011, 12:46:48 pm »

Am I the only one who cares about change logs and knowing what exactly changed gameplay wise?  =/
You did mention vein's bicycle change and a bug fix but an update should always be accompanied by a changelog
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trog

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #628 on: August 21, 2011, 12:47:43 pm »

Forget it, I'll host it later.

:modbot: The sender noted that the file in question is not a RAR or ZIP archive.

What exactly do you need in the rar?
just the exe
« Last Edit: February 07, 2026, 03:48:23 pm by MedO »
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PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.

Dusty

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Re: INS Mod Official Topic | Now Version 1.04
« Reply #629 on: August 21, 2011, 01:08:57 pm »

God damnit, then pirate game maker 8 pro, and download the gmk!
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