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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360671 times)

GraveZombie is Finally a Cowboy

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #555 on: August 18, 2011, 03:20:15 pm »

Animated set peices eh? Like one team wins and a missle is launched from their base into the distance?
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Possibly the Anti-Christ of the Clan Section for a while.

RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #556 on: August 18, 2011, 03:36:36 pm »

more like flashing lights and doodads on the map

Yuko

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #557 on: August 18, 2011, 04:28:44 pm »

I think a good first step would be to make hovering and spinning Blu/Red logos over points, like in TF2.
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RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #558 on: August 18, 2011, 06:28:46 pm »

new changes for vein on bike:
-much lower damage with minigun; higher spread, lower fire rate, lower damage (~60 dps)
-doesn't regen bullets while on the bike
-added this wacky rocketjump thing with m2. does 50 self-damage, but gives him a rocketboost in the direction he's going.
-press space bar in the air to do a backflip. press space bar on the ground to do a wheelie. both of these are aesthetic only, but it's pretty fucking awesome.
« Last Edit: August 18, 2011, 06:29:06 pm by RebelINS »
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Dronery

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #559 on: August 18, 2011, 06:31:52 pm »

Cool beans I just wish that doing a perfect backflip would have you regain bullets.
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ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็็็็็็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็็็็็็็ก็็็็็็็็็็็็็็็็็็็็ กก็็็็็็็&ก็็็็็

Dusty

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #560 on: August 18, 2011, 06:44:25 pm »

Erm, destructible terrain? Hard? Just use the serializebuffer to send wether it's actually 'destroyed' or not. (And by destroyed i mean visible) One rule of video game design is that if it looks right it is right.

Saniblues

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #561 on: August 18, 2011, 06:58:14 pm »

One rule of video game design is that if it looks right it is right.
Pretty sure that rule is that it has to look right and work right.
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Quote from: mop
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I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
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Dusty

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #562 on: August 18, 2011, 07:55:28 pm »

Nope. Think about it, how often do people actually jump off of skyscrapers into a semishallow pile of stuff (ala assassin's creed)? You'd probably do some damage to your head and neck when you hit the bottom of the container

tankman

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #563 on: August 18, 2011, 08:49:17 pm »

I'll host
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My style is



RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #564 on: August 18, 2011, 11:10:19 pm »

Sure, I could do a ghetto destructible terrain, but it wouldn't be anything like Worms-level cool or like Cortex Command.

Machidro

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #565 on: August 18, 2011, 11:18:10 pm »

Sure, I could do a ghetto destructible terrain, but it wouldn't be anything like Worms-level cool or like Cortex Command.

Cool.

While you're adding stuff, add the kid from I Wanna Be The Guy.

He'd have extremely low hp, but would be able to walljump, shoot powerful bullets in groups of three. Your basic glass cannon model, but with like 10 Hp.
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A CHALLENGER HAS ARRIVED.

billymaze

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #566 on: August 18, 2011, 11:34:14 pm »

you used my suggestions
:wuv:

But you had probably already though of them...
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Saniblues

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #567 on: August 18, 2011, 11:35:04 pm »

IWBTG was an awful game.
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #568 on: August 18, 2011, 11:46:36 pm »

you used my suggestions
:wuv:

But you had probably already though of them...
All of the vein bike tricks were already planned and half coded in.

And I'm not taking suggestions for characters.

Saniblues

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #569 on: August 18, 2011, 11:49:06 pm »

rubble you should add moderator tennis monster
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Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

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