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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360634 times)

Killah Zillah

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #495 on: August 16, 2011, 10:42:47 pm »

I think the server crashed when I reflected meower's ball with Iji's reflector. Server sent unexpected data right after and everyone left :z7:

Also I was giggling like a bitch every death. Its just so fun

also also E honda rush on zvector :smiley16:

KZ. Honda sez:

S
 U
  -
    G
     O
      I
« Last Edit: August 16, 2011, 10:43:41 pm by [PHS] Killah Zillah »
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Uncle Woody

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #496 on: August 16, 2011, 10:44:25 pm »

uncle woody sez
HURHURHURUHRUHURHURHRUHRUHRUHRURHURHURHURHURHURHR HURHURHUR*taunt**gunspin*HURHUHRUHRHURHURHURHURHRUHURHURHURHURHURHUR
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CUM IS WEAKNESS LEAVING THE PENIS
Quote from: muse in IRC
<mad_moose>: flowers rot in two days and they shit all over your table
stryker is the greatest medibuddy in gg2 handsdown

Starry Eyed

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #497 on: August 16, 2011, 10:44:38 pm »

I laughed pretty hard when I discovered that Dante gets stuck when you use down + M2 on surfaces you're able to shoot through. I think rolling might fix it though, because it worked on the flag in zvector.
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[TIC]

Heipo

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #498 on: August 16, 2011, 10:53:15 pm »

Dhalsim still awesome 24/7
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Jowly

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #499 on: August 16, 2011, 10:58:33 pm »

Dhalsim still awesome 24/7
Volunteering at that Hindu temple is getting to you isn't it?

Dr. Doom and Psychopath master blơơdlines.
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Heipo

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #500 on: August 16, 2011, 11:03:17 pm »

I've always liked Dhalsim, ever since my first match of Alpha 2

Also insane yoga fire into heavy punch setups in insmod are fun to do
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Uncle Woody

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #501 on: August 16, 2011, 11:05:02 pm »

I saw a video of rebel doing yoga flame. Why was it taken out? to op?
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CUM IS WEAKNESS LEAVING THE PENIS
Quote from: muse in IRC
<mad_moose>: flowers rot in two days and they shit all over your table
stryker is the greatest medibuddy in gg2 handsdown

Heipo

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #502 on: August 16, 2011, 11:07:12 pm »

yoga stream should be add n/n
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AcidLead

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #503 on: August 16, 2011, 11:23:24 pm »

Also, Mojo's lasers still break apart when you're falling, unlike Dr. Doom's which stays as one big line and never makes any lag.
I don't think the lasers breaking apart or changing direction ever caused lag, but if that was going to happen it would look crummier and be less different from Doom's laser so if you wanted it to be one piece, I would have to say I would rather see it as sniper-type lasers. I know I've seen at least sanimod do a laser like that, and I think those can still be set to fire over a given period. Not sure if the rebs wants to do that.

whoops missed some stuff:
I think rolling might fix it
I tried rolling on a playerfloor and failed. Hmm.

I saw a video of rebel doing yoga flame. Why was it taken out? to op?
Check Rebel's art thread, but iirc it was just to make room for other abilities.
« Last Edit: August 16, 2011, 11:25:19 pm by AcidLead »
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fire at cyberdisc
eighty-five percent hit chance
doh, she missed the shot

RebelINS

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #504 on: August 17, 2011, 12:13:40 am »

Honda actually says doof goy. It's on the filename of the wav file I got.

The reason the mech lasers break apart is because it is shooting out of its eye. When doom shoots his blaster, it shoots from the origin. It wouldn't make any sense if the mech lasers generated enough energy to shoot a single uninterrupted line, instead of a gradual stream.

Yoga flame was removed because it was pretty useless. You couldn't move around while doing it.

Killah Zillah

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #505 on: August 17, 2011, 12:53:38 am »

Honda actually says doof goy. It's on the filename of the wav file I got.

The reason the mech lasers break apart is because it is shooting out of its eye. When doom shoots his blaster, it shoots from the origin. It wouldn't make any sense if the mech lasers generated enough energy to shoot a single uninterrupted line, instead of a gradual stream.

Yoga flame was removed because it was pretty useless. You couldn't move around while doing it.

Doof goy is meaningless gibberish and it was probably just labeled like that because that's what it sounds like in that muffled SNES audio, but he's actually saying sugoi, which I THINK means something like, "hurray" or "awesome" in Japanese.

That's true.. but all those individual lines make a flame on the walls, which makes a bit of lag. Though that's probably just for me..

I don't remember what Yogi Bear flame was.  :z4:

Dusty

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #506 on: August 17, 2011, 12:57:21 am »

Sugoi means 'great'.

Meower

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #507 on: August 17, 2011, 05:54:16 am »

Are we using multilingual slangs in our game?
Forte.
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GraveZombie is Finally a Cowboy

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #508 on: August 17, 2011, 09:13:57 am »

Downloading. 'Mite be cool.
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Possibly the Anti-Christ of the Clan Section for a while.

rocketeer

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Re: INS Mod Official Topic | Version 1.03.2 is out
« Reply #509 on: August 17, 2011, 09:45:24 am »

host ?
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