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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360699 times)

RebelINS

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3405 on: July 05, 2012, 07:48:48 pm »


so much room for activities

look at that portrait space.  :drool:

Humble Master

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3406 on: July 05, 2012, 10:26:23 pm »

^
Very nice.
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Humble Master

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3407 on: July 06, 2012, 02:11:29 pm »

This happens when Drool Warrior reflects Richter's water

___________________________________________
ERROR in
action number 1
of Other Event: User Defined 5
for object RichterHolyWater:

Error in code at line 14:
       if owner.currentWeapon.lastDirection>0 shot.direction=0;
                              ^
at position 29: Unknown variable lastDirection
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Starky

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3408 on: July 06, 2012, 07:11:35 pm »

A game is happening.

Play.
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Killah Zillah

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3409 on: July 06, 2012, 07:42:59 pm »

A game is happening.

Play.


It took me ten minutes to load INSmod. It took me 5 minutes to download the update. It took me another ten minutes to load it again.

The server was gone by the time my computer finished moving its old bones and got around to loading the game.

:z7:

Spreadfire

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3410 on: July 06, 2012, 09:00:32 pm »

A game is happening.

Play.


It took me ten minutes to load INSmod. It took me 5 minutes to download the update. It took me another ten minutes to load it again.

The server was gone by the time my computer finished moving its old bones and got around to loading the game.

:z7:

Sorry, my computer crashed.
It's back up now.
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Vein

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3411 on: July 07, 2012, 01:53:47 pm »

Hosting for the rest of the weekend.
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RebelINS

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3412 on: July 07, 2012, 02:03:11 pm »

>hosting on evo weekend and also ufc 148

Starky

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3413 on: July 07, 2012, 02:58:08 pm »

How do you fight Tassadar?
« Last Edit: July 07, 2012, 02:58:25 pm by Starky »
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Vein

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3414 on: July 07, 2012, 03:03:30 pm »

With Samus or any class that uses explosives. Samus really is a great counter against him if you only use the rockets.

Good games btw, you really beat very badly in the first map.
« Last Edit: July 07, 2012, 03:04:06 pm by Vein »
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RebelINS

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3415 on: July 07, 2012, 03:06:03 pm »

use explosives.

Acidlead, Anna, Sorceress, Xan, Slain, and Dante all have good matchups.

let me add that tassadar's shield on mitigates the hitDamage portion of the projectile, meaning that the explosionDamage portion will do the full damage directly to his hp.
« Last Edit: July 07, 2012, 03:42:13 pm by RebelINS »
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Humble Master

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3416 on: July 07, 2012, 05:35:59 pm »

use explosives.

Acidlead, Anna, Sorceress, Xan, Slain, and Dante all have good matchups.

let me add that tassadar's shield on mitigates the hitDamage portion of the projectile, meaning that the explosionDamage portion will do the full damage directly to his hp.
So thats it. I always wondered how Tassadar's shield worked exactly.

But yah, really any long ranged class like Slain, Samus, Dante ect. is good against Tassadar.
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Humble Master

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3417 on: July 07, 2012, 08:28:44 pm »

Great time on Viens server.

Dante is master class
and Drool Warrior > Samurai.
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Footpöp

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3418 on: July 07, 2012, 08:59:18 pm »

Afro samurai has a pretty good advantage over Jack in 1v1 because Jack's m1+m2 serves no use in this matchup while Afro's does.

js.

Had a pretty good time slapping vein through the paces with Afro Samurai against his Samurai Jack.

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Humble Master

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Re: INSmod | Version 1.24.1 ex | Hotfix; check latest post
« Reply #3419 on: July 07, 2012, 09:23:27 pm »

What the heck does Jack's m1 + m2 even do?
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