^^ that's exactly how Yuna is going to work.
I'm designing Argagarg around disjointed hitboxes and clever use of inputs.
Also, I'm going to release 1.23 once Blu finishes up his Illusionist design.

Until then, I'll continue finishing up Jaina and Arg (both still have about 1-2 planned specials left). If I have time, I'll finish up the changes for Rebel, Asiafat, and Acidlead as well. Acidlead will probably be getting an actual melee attack and buff to his noodly hook, so it's actually useful for something.