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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360958 times)

Killah Zillah

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2895 on: April 29, 2012, 10:04:52 pm »

Get a laptop.

They aren't as expensive as they use to be.

I couldn't even save up 50 dollars on my own to go to the chiropractor for a year long back injury. I filed for bankruptcy last year only to be scammed by a fake lawyer and had to hire a new one. I'm not exactly capable of saving money at all at this time, I only have enough to buy food and pay bills. Call back in a year or two and maybe I can save up a fiver every paycheck.

Vein

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2896 on: April 29, 2012, 10:10:48 pm »

oh well, at least you still have the gun so it isn't all bad.
« Last Edit: April 29, 2012, 10:11:20 pm by Vein »
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Killah Zillah

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2897 on: April 29, 2012, 10:14:18 pm »

oh well, at least you still have the gun so it isn't all bad.

All I need is my guns and my drugs. :smiley16:

RebelINS

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2898 on: April 29, 2012, 10:17:26 pm »

have you ever considered becoming a hitman for hire?

okay, I'm working on the feral ghoul neutral creeps right now. perusing the tempest bot source and the vanilla source for the randomization sync. so far they move around and jump around obstacles.  :hehe:

Killah Zillah

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2899 on: April 29, 2012, 10:25:40 pm »

have you ever considered becoming a hitman for hire?

okay, I'm working on the feral ghoul neutral creeps right now. perusing the tempest bot source and the vanilla source for the randomization sync. so far they move around and jump around obstacles.  :hehe:

With a name like Killah Zillah, the potential for advertisement is certainly great, but I'm a zillah that doesn't killah for the moolah! Ow that hurt.

I REALLY can't wait to see the feral ghouls, that's going to be so awesome!! Where will they spawn in at, in the radioactive pools or all over the map like everyone else?

Also, it just occured to me that INSmod is supposed to be about mercenaries joining together, and yet my Kayzee isn't a merc.. so why is she here? Hmm.. Blue team, fearing that the might of the INS is too great, begins seeking aid from far away lands. Kayzee, a VIP bodyguard for hire (and part time biohazard containment specialist), is contacted by Blue team, looking to use her versatile offense/support skills to further their crusade against INS!
« Last Edit: April 29, 2012, 10:35:19 pm by [PHS] Killah Zillah »
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RebelINS

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2900 on: April 29, 2012, 10:39:07 pm »

teenage mutant mercenary lizards

Kalir

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2901 on: April 29, 2012, 10:40:06 pm »

Considering there are things like Heheman, the z4 Giraffe, and Powdered Toast man, I really don't think you need to worry about the backstory, smoothskin.
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Praise Cheibriados.

RebelINS

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2902 on: April 29, 2012, 10:41:50 pm »

>smoothskin


eventually I'll get meower and acidlead to write a backstory for everyone. should be fun.

Vein

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2903 on: April 29, 2012, 10:45:16 pm »

If I wrote the back story, I would include a side story on how everyone once had a bike of their own but no longer do due to mysterious reasons.
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Killah Zillah

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2904 on: April 29, 2012, 10:57:12 pm »

Considering there are things like Heheman, the z4 Giraffe, and Powdered Toast man, I really don't think you need to worry about the backstory, smoothskin.
>Scales

>smoothskin

The KZ is confused. :drool:

It's a neat little description of her to put in the future wiki update at least!


>smoothskin


eventually I'll get meower and acidlead to write a backstory for everyone. should be fun.
I'd really like to see Psychopath's take on KZ! Though I'd still prefer to write my own character's backstory, 'cuz I'm KZ and I love Resident Evil and my backstory must have zombies and Barry Burton in it.

If I wrote the back story, I would include a side story on how everyone once had a bike of their own but no longer do due to mysterious reasons.

If I ever find the wiseguy who stole my mountain bike in the middle of the Willamette outbreak, the culprit will discover a sudden increase of Sig rounds within the general location of their taint. :z3:

Obviously you are not the culprit Mr. Vein, you're far too much of a gentleman to steal bikes, you merely borrow them!
« Last Edit: April 29, 2012, 11:11:54 pm by [PHS] Killah Zillah »
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CrazNoDale

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2905 on: April 30, 2012, 05:51:41 pm »

hosting

man its been a while.
« Last Edit: April 30, 2012, 05:52:18 pm by CrazNoDale »
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Footpöp

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2906 on: April 30, 2012, 09:55:56 pm »

just defence crashes servers with like 50% of prokectiles

made up and totally BS percentage, but it seems to happen a lot
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Team /ABC/

Dusty

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2907 on: April 30, 2012, 11:47:34 pm »

I'd really like to see a story behind INS. Perhaps a collaborative effort?

Adrenaline Rush

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2908 on: May 01, 2012, 12:43:25 pm »

add geno as a class plz  :angel:
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Are you bipolar, as in, a polar bear?

Killah Zillah

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Re: INSmod | Version 1.21 ex | More stable release and new goodies
« Reply #2909 on: May 01, 2012, 05:09:30 pm »

add geno as a class plz  :angel:

A neat idea, but INSmod doesn't consider requests anymore unless you're willing to do all the work and the idea is good enough.
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