March 02, 2026, 05:18:03 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: 1 ... 158 159 [160] 161 162 ... 267

Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361205 times)

Footpöp

  • Seasoned Member
  • *****
  • Karma: 24
  • Offline Offline
  • Posts: 3827
  • I /saw/ him
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2385 on: March 10, 2012, 10:57:57 pm »

Code: [Select]
ERROR in
action number 1
of  Step Event
for object TripMine:

Error in code at line 52:
   
    if (noticedTarget == true) && !alarm[1]{
           ^
at position 10: Unknown variable noticedTarget

Logged
Team /ABC/

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2386 on: March 10, 2012, 10:58:47 pm »

ok i host again but spectate this time. nvm
« Last Edit: March 10, 2012, 11:07:35 pm by RebelINS »
Logged

MAY HEGEHOG

  • 2013 Haxxy Award Winner
  • *
  • Karma: 23
  • Offline Offline
  • Posts: 2264
  • en.seoi.net/yurai/?n=EURO%20FAGGOTS
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2387 on: March 10, 2012, 11:08:06 pm »

scared of the hog in the heges
Logged
a sha'doe of meyeself, juss hoo am i?? skan horeyezens

u koodif leffed mi hear, seeld insyd te pod . no one wood everr no
te k-aws kuntroll.. my troo eyedenditty, te powerr that izz miii!
we all danse in fiya! trap in this masheen!! donnno how long we waytid, azz te egghed's washing!
we all danse in fiya!! luking thru te skrean! donnno how long we waytid, azz te egghed washes

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2388 on: March 10, 2012, 11:13:21 pm »

you're too forward with your advances babe

MAY HEGEHOG

  • 2013 Haxxy Award Winner
  • *
  • Karma: 23
  • Offline Offline
  • Posts: 2264
  • en.seoi.net/yurai/?n=EURO%20FAGGOTS
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2389 on: March 10, 2012, 11:18:33 pm »

das y dey scared!!


DEY NEVR FOT A HEGEHOG LIK ME
Logged
a sha'doe of meyeself, juss hoo am i?? skan horeyezens

u koodif leffed mi hear, seeld insyd te pod . no one wood everr no
te k-aws kuntroll.. my troo eyedenditty, te powerr that izz miii!
we all danse in fiya! trap in this masheen!! donnno how long we waytid, azz te egghed's washing!
we all danse in fiya!! luking thru te skrean! donnno how long we waytid, azz te egghed washes

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2390 on: March 11, 2012, 01:14:17 am »

people who played tonight. any thoughts on the classes or maps?

Fish

  • Guest
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2391 on: March 11, 2012, 08:49:18 am »

Yeah, May is trash.
A/D`s guy is pretty cool. I still think Sani is OP
Logged

trog

  • member of intel's squad of garbagemen against the yakuza
  • Veteran Member
  • ******
  • Karma: 27
  • Offline Offline
  • Posts: 9757
  • i am uberdeath
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2392 on: March 11, 2012, 09:36:12 am »

people who played tonight. any thoughts on the classes or maps?
Is there any way to have tdm spawn you close to a random team mate? It's very difficult to get a group going, and if you're a teammate reliant class like drool you'll get fucked over before you can find your team most of the time.


Also need a small tdm map for quake type 1v1s with all the retreating for health type play
« Last Edit: March 11, 2012, 09:37:11 am by tiger.Trog »
Logged

PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2393 on: March 11, 2012, 02:47:45 pm »

I might try to implement a teammate spawning thing in tdm.

I am currently working on a small tdm map called drool castle. Built for 2-6 players. Could make an arena version too.

I'll host for a few hours. Try not to crash it. If you do, message me here with error reports.
Also, if you want to see a different map rotation, give me a shout here to. In case you wanted to test out classes on different maps.
- the tripmine error is a known bug
« Last Edit: March 11, 2012, 03:16:45 pm by RebelINS »
Logged

Dusty

  • 2012 Haxxy Award Winner
  • *
  • Karma: -78
  • Offline Offline
  • Posts: 10311
  • Dust in a box under a table
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2394 on: March 11, 2012, 03:29:00 pm »

Wow, I really need to pay more attention to this thread when I want things done with my character.
I just want this code given to the void images so that the camera moves with the void image you're teleporting with:
Code: [Select]
    if(isIllusion && !owner.intel){
        owner.x = x
        owner.y = y
    }

Lemonade

  • Apprenticecrastinator
  • Seasoned Member
  • *****
  • Karma: 1
  • Offline Offline
  • Posts: 2436
  • BACK FROM THE DEAD (for now)
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2395 on: March 11, 2012, 03:38:02 pm »

So.. is there any room left for fan-made characters ? I'ld love to contribute something to the mod.
Logged
i already have a pet that follows me around 24/7
it's called  :z4:
you may have seen it

Footpöp

  • Seasoned Member
  • *****
  • Karma: 24
  • Offline Offline
  • Posts: 3827
  • I /saw/ him
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2396 on: March 11, 2012, 04:35:14 pm »

:modbot: The user stated that tripmines should not be used.
« Last Edit: February 07, 2026, 03:46:18 pm by MedO »
Logged
Team /ABC/

Dropbear

  • Seasoned Member
  • *****
  • Karma: 0
  • Offline Offline
  • Posts: 1204
  • Still terrible at rocketman.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2397 on: March 11, 2012, 04:51:20 pm »

ERROR in
action number 2
of Other Event: User Defined 5
for object VaultBoyArsenal:

Error in code at line 91:
                       hp -= other.hitDamage*ownerPlayer.object.physicalOffenseMod;
                                                                ^
at position 63: Unknown variable physicalOffenseMod

I didn't think to check what my stats were after I got the error, sorry.
Also fuck, VaultBoy is OP as fuck with 10 Strength and 10 Perception, two hit kills on all weak classes. I dunno' what my luck was but god that was fun.
Logged

RebelINS

  • Martial Expert
  • *
  • Karma: 400
  • Offline Offline
  • Posts: 6786
  • I am a rising contender, confident to win.
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2398 on: March 11, 2012, 04:53:05 pm »

crashed my own server lulz

send me maps that you want hosted. post the image here so i can d/l it.

but yeah, GGs with the people playing. I'd like to take the crown of best Dante from whoever thinks they have it. And while we're at it, best Heheman too.
« Last Edit: March 11, 2012, 04:59:41 pm by RebelINS »
Logged

CrazNoDale

  • Guest
Re: INSmod | Version 1.09ex | Modified tdm_metrostation!
« Reply #2399 on: March 11, 2012, 05:06:01 pm »

Hosting.



Code: [Select]
___________________________________________
ERROR in
action number 1
of Create Event
for object GameServer:

In script GameServerCreate:
Error in code at line 74:
       global.joinedServerName = global.serverName; // so no errors of unknown variable occur when you create a server
                                        ^
at position 39: Unknown variable serverName
« Last Edit: March 11, 2012, 05:48:28 pm by CrazNoDale »
Logged
Pages: 1 ... 158 159 [160] 161 162 ... 267
 

Page created in 0.056 seconds with 35 queries.