That it does, Reisen has become the new Mojo Mecha!
And yes, the gg2INS.ini needs to be fixed, it's a bit of a pain to have to repeatedly add my settings back.
Yep, after much testing, I've discovered that it wasn't just my controller futzing out, it was indeed a bug with KZ's crouching. Since you said that the crouch code you made was just a slap-dash, quickly added feature until me and Neu fix our code, it's no biggie. We'll try to get that code finished soon!
After much much MUCH consideration and an hour of playtesting, I feel that KZ's Sig is too weak now in its 12 damage state, and believe it should go back to 15. Most of the time the short range, difficulty to aim in a hurry (which is when they're right in your face, AKA when you REALLY need to hurry), and with the easily emptied clip it's just hardly worth it compared to the MP5.
Anyone disagree?