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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 360467 times)

RebelINS

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Re: INS Mod Official Topic | Public Release! | Version 1.01
« Reply #150 on: August 10, 2011, 10:46:01 pm »

the way adm1 programmed the original bike music code is weird. what would you guys think if i disabled it altogether?

I'm increasing the threshold for when bo jackson slows down. He should be a lot slower when he's <70% (but still as fast as a runner). He's going to be a lot higher risk, because if you take a good hit, your chance of surviving the escape is much lower.

I'm giving Xan a +25 hp buff, because Blu team HP levels are a lot lower when compared to red. No one really played him except for me.

I decreased the plasma cannon's damage slightly and made the cooldown 0.5 seconds longer.

Kirtan

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Re: INS Mod Official Topic | Public Release! | Version 1.01
« Reply #151 on: August 10, 2011, 11:01:18 pm »

Please disable bikemusic? :(

Is anyone going to play now/should I host? I can host for 2 hours if I start now :/
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You better run, better run, faster than my bullet.

RebelINS

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Re: INS Mod Official Topic | Public Release! | Version 1.01
« Reply #152 on: August 10, 2011, 11:09:36 pm »

I'm uploading 1.02 right now.

I'll host once I post the link.

(click to show/hide)
« Last Edit: August 10, 2011, 11:12:21 pm by RebelINS »
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Starky

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #153 on: August 10, 2011, 11:32:25 pm »

Why not make bike music optional?
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Unsung Hero

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #154 on: August 10, 2011, 11:32:58 pm »

Ahhh...I love Dr. Doom.  :z6:
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Dropbear

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #155 on: August 11, 2011, 12:15:33 am »

If you're open to suggestions Rebel i'd like to suggest a pair of classes:

Red: Kirby - Swallow/Copy/Spit Up A Foe (With a cooldown time between transformation.), Melee spam.
Blue: Meta Knight - Slight Flight, Rapid melee spam.

I'm pretty much suggesting some and/or all of their Smash Bros. Brawl moves in short.
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RebelINS

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #156 on: August 11, 2011, 12:42:14 am »

i fucked up the bo jackson speed nerf

i'll reupload a new version

and arena is still fucked up
« Last Edit: August 11, 2011, 12:47:52 am by RebelINS »
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]LNW[Twitcher/RA/

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #157 on: August 11, 2011, 12:43:13 am »

Holy damn.
This thing's updating faster than a teenage girl's facebook statuses.

Phantom Brave

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #158 on: August 11, 2011, 12:47:00 am »

that saniman thing is bullshittingly op
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

RebelINS

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #159 on: August 11, 2011, 12:48:21 am »

I knew you would complain about saniman.

you know you can reflect his shots

Phantom Brave

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #160 on: August 11, 2011, 12:50:04 am »

how does that work
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Jazzy

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #161 on: August 11, 2011, 12:52:28 am »

Not only sani can flip, bitches



I was laughing hysterically the whole time I was like this lol, keep this bug in
Also, I can't attack while healing with drool warrior. I have to press m2, right?
« Last Edit: August 11, 2011, 12:54:54 am by Jazzy »
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i have to wait all my team die and then i shot.

Pandaturds

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #162 on: August 11, 2011, 12:53:45 am »

how does that work

One way is when playing Iji by using her Resonance Reflector.

Quote from:  INS Mod Wiki
Down+M2: Resonance Reflector. Reflects certain projectiles; which ones it affects you must learn yourself. They are reflected in the direction they arrived from.
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Phantom Brave

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #163 on: August 11, 2011, 12:54:31 am »

if that's the only way then it's still op
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

RebelINS

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Re: INS Mod Official Topic | Up to Version 1.02 now
« Reply #164 on: August 11, 2011, 01:00:38 am »

psychopath has airblast to reflect, and flames to spycheck. iji has infinite ammo shotgun to spycheck, and plasma cannon for long range checking.

i've never really had any problems fighting saniman. you'll get used to it; it's not like regular spychecking around crates, and walls. learn where saniman can wall walk and how far he can go (he's quite slow) after he recloaks.

you can't attack while healing with drool warrior. however, you can attack/bubble shield while ubered.
« Last Edit: August 11, 2011, 01:02:49 am by RebelINS »
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