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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361114 times)

RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1440 on: January 12, 2012, 08:28:26 pm »

what's the password yo

/THA/high5ghost)RA(

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1441 on: January 12, 2012, 08:34:02 pm »

took it off
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RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1442 on: January 12, 2012, 08:38:15 pm »

dat 250 ping

RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1443 on: January 12, 2012, 08:46:06 pm »

yea this lag is unplayable. almost a second delay

/THA/high5ghost)RA(

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1444 on: January 12, 2012, 08:50:25 pm »

yeah srry about that i was wondering why the hell this was happening.
(click to show/hide)
and
(click to show/hide)
I was like "am I doing drugs?"
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RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1445 on: January 12, 2012, 09:15:17 pm »

host advantage is the best class

Unsung Hero

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1446 on: January 12, 2012, 09:47:38 pm »

Had a fun short time but then the server broke.  :z7:
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RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1447 on: January 12, 2012, 09:50:44 pm »

I also want to mention that the 'Kills' on the bottom of the first column on the scoreboard is a typo. It is supposed to be 'Destructions'.

MEDIK

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1448 on: January 12, 2012, 11:05:54 pm »

Sentry can kill even after stalemate. Can you fix that please?

Also Mojojojo in Purple Mecha is wrecked.

Sniper can jump much higher than vanilla when scoped.

Even if you taunt when cloaked (Saniman) the taunt meter goes up...even though it doesn't actually taunt.
« Last Edit: January 12, 2012, 11:18:26 pm by MEDIK! »
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StealthArcher

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1449 on: January 12, 2012, 11:51:50 pm »

Is it just me or did blue get all the good exclusives.  Red's seem to blow.
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RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1450 on: January 13, 2012, 12:15:52 am »

- I'll fix the sentry shooting during stalemate/humiliation. It's not that big of a deal though.
- I'll fix the Saniman cloak taunt count too.

- I don't know what you mean by purple mecha

- Sniper jumping higher while scoped is intentional. I was never a fan of limiting the sniper's jump in vanilla. It's a pain in the ass when trying to get over stuff.

RebelINS

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1451 on: January 13, 2012, 12:17:57 am »

Is it just me or did blue get all the good exclusives.  Red's seem to blow.
You must not be very good at the game then. Slain, Viking, Psychopath all have potential to be one of the top tier classes; Slain is probably the most versatile class in the game right now in terms of speed, damage output and effective range. Viking has high HP and an instant kill longboat ability. Psychopath is pretty much Firebug + Healer with a faster heal rate + auto regen. Rebel and Anna can be played like their vanilla counterparts and be very effective at close-mid range.

:modbot: The user noted that Snare's mobility is exceptionally good for players who learn to aim upside-down, as most maps lack easy shooting spots.

Agh's happy sentry with team support is almost unstoppable. Iji is :modbot: expletive good at finishing guys off before they even have a chance to defend themselves with plasma cannon. Vein is insane in the right hands, and his bike away+sandwich combo makes him the best medcab-less solo class in the game.

I made a deliberate attempt at making all the team exclusive classes very overpowered. The reason the red classes may seem less good is because they were based off of each of my clan member's best vanilla classes, while all the blue classes were original (in the sense that they were based less on the vanilla roster).
« Last Edit: February 08, 2026, 09:02:17 am by MedO »
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Mew!

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1452 on: January 13, 2012, 12:29:57 am »

 D: :x9:
Finally do I understand the theme of  :x10:.
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23e

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1453 on: January 13, 2012, 02:21:12 am »

23 here.  Thanks for coming in to my server :D Just as I got on tearlier the other server crashed, so I put up my own :D  I wish we could get like an 8v8 going though! Maybe some day.

Curious, how was my ping?
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Killah Zillah

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Re: INSmod Official topic | Version 1.04ex; live free or die salty
« Reply #1454 on: January 13, 2012, 02:23:41 am »

23 here.  Thanks for coming in to my server :D Just as I got on tearlier the other server crashed, so I put up my own :D  I wish we could get like an 8v8 going though! Maybe some day.

Curious, how was my ping?

It was so low for me that I was encouraged to download the newest INSmod and play it for a bit. It was actually VERY lagless, possibly the least amount of lag I've gotten in weeeeeks! Oh, and it was a load of fun too!

Mr. Rebel, would you be so kind as to tie in a few of those smoke effects from the lasers, holy water, Rebel jumps etc into the particles option? My compy can't really handle them very well, and it slows down in pitched combat.
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