since you guys keep posting the same errors, i'm going to post the new version.
this version should resolve the following:
- happy sentry serialize and deserialize mix up (it should work now)
- all buildings should now have a physical and elemental defense mod
- all projectiles (and shotProjectile) are resolved when a weapon is destroyed (won't get unknown variable errors from a dead person)
- nemesis shots resolved after death
- flame arrows resolved after death
- dhalsim drill kicks should work again
- all explosive projectiles now have a check to make sure their owner is alive before calculating the physical/elemental offense
still unknown:
- custom map downloading errors?
hold dat while it is uploadan1.01
The reason I'm adding all this hoo-hah about physical/elemental offense/defense mods is because there are going to be future characters and additions that buff/debuff characters.
Also, do you guys have any comments or critiques on the new aesthetics? All the new melee hits, and explosions animations.