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Author Topic: INSmod | Version 1.28.2 ex | New update for the Holidays  (Read 361015 times)

RebelINS

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Re: INSmod 1.06 aka the SANIMAN KILLA
« Reply #1230 on: December 20, 2011, 07:31:57 pm »

INSmod 1.061
« Last Edit: December 20, 2011, 07:57:47 pm by RebelINS »
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RebelINS

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Re: INSmod Official topic | Version 1.061; better than all of Sani's mods
« Reply #1232 on: December 21, 2011, 02:25:25 am »

I ported over ALL of the 2.4 networking code. Cut out some useless extensions (hence smaller filesize). Fixed the hosting/joining bug.
Seems kind of silly to make it just iterate from 1.06 to 1.061 but I don't give a fuck about version naming conventions.


As of right now, I'm working on the
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RebelINS

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Re: INSmod 1.061 aka the SANIMAN KILLA
« Reply #1233 on: December 22, 2011, 11:37:31 pm »

INSmod 1.061
Someone should host this shit. I'll reward hosts with sexy hand drawn pictures of your choosing (your request!!).

I'll try and host this after work today (23rd).


Also, I am working on new content for this (new classes for one). An expansion if you will. It's got some major changes already. My question to you guys is how would you like me to show off the development process? I think my original process for the beta and prior builds were too frequent. I'd like to keep you guys in the loop on things, but I think I'm going to try and hold back showing stuff so I can package them altogether for periodical updates. Perhaps more videos?

I know right now that the aesthetic changes are pretty awesome and you guys would probably appreciate it. I'll probably make a video showcasing that.
« Last Edit: December 22, 2011, 11:42:03 pm by RebelINS »
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AcidLead

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1234 on: December 23, 2011, 12:33:54 am »

checking my forts to porward and may host later

free of charge
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fire at cyberdisc
eighty-five percent hit chance
doh, she missed the shot

Mew!

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1235 on: December 23, 2011, 12:44:18 am »

When I hosted this in e past few days, nobody joined even though my server was in the lobby. I guess not everyone downloaded the new update. I was only able to find one other player of the new version so far.
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LOLJESUS

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1237 on: December 23, 2011, 01:58:51 am »

I'll host. :c1:
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Derpduck

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1238 on: December 23, 2011, 03:23:06 am »

Havent played this for a while, might host some time soon.

Meower

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1239 on: December 23, 2011, 03:28:59 am »

Hm I am kind of an idiot when it comes to hosting, I remember port forwarding a port for GG2 but does it work on the same port as vanilla gg2 or do I have to create a new one specifically for insmod?
I might host most of the day if I get a response, considering I got studies and shit.
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RebelINS

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1240 on: December 23, 2011, 09:18:10 am »

Hm I am kind of an idiot when it comes to hosting, I remember port forwarding a port for GG2 but does it work on the same port as vanilla gg2 or do I have to create a new one specifically for insmod?
I might host most of the day if I get a response, considering I got studies and shit.
Same ports as vanilla gg2. If you opened up some ports correctly on your router it should work fine.

good luck with studies and shit.

Meower

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1241 on: December 23, 2011, 10:11:38 am »

My studies turned into art studies because I was bored lopl

Hostin' also I need some artsy help
Also kinda forgot, can I leave it like I am spectating or will it kick me fI:
« Last Edit: December 23, 2011, 10:14:50 am by Meower »
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Derpduck

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1242 on: December 23, 2011, 06:45:44 pm »

No it wont kick you if your the host

Dusty

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1243 on: December 23, 2011, 07:33:54 pm »

hnnnnnnnnnng
Norton deleted INS mod.

Phantom Brave

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Re: INSmod Official topic | Version 1.061; Saniboy is grounded
« Reply #1244 on: December 23, 2011, 07:36:02 pm »

norton
there is your problem
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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