April 25, 2024, 07:32:54 am

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Wondering where all the forums have gone?

Join the community Discord server!

Pages: [1] 2

Author Topic: WIP Podcast: Interview with mrfredman and MedO  (Read 6664 times)

MedO

  • Owns this place
  • *****
  • Karma: 151
  • Offline Offline
  • Posts: 1752
WIP Podcast: Interview with mrfredman and MedO
« on: June 30, 2011, 01:45:54 pm »

Hi everyone. Agro of Kritzkast/thepodkast.com fame interviewed mrfredman and me for a new podcast called "Work in Progress", which follows projects through their development to document the obstacles they face and the progress they make. This means that there will be more of these episodes in the future, but since we move ahead rather slowly they will be spaced apart quite a bit.

The first episode introduces GG2 and gives a bit of background information about its history and what we are working on right now. So if you want to know about that, or how mrfredman almost managed to get GG2 on Steam, or just want to find out what I have in common with Indiana Jones, pre-heat your tubes and head yonder:

http://wip.thepodkast.com/wip-004-ganggarrison2-quadcopters-and-super-cock-blockers

Big thanks to Agro for having us.
Logged
Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

Saniblues

  • Onion Knight
  • Moderator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12206
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #1 on: June 30, 2011, 01:54:33 pm »

I would be very proud to find a moment to use the term "thrice" in conversation as well.
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #2 on: June 30, 2011, 02:06:02 pm »

Your English isn't anywhere as bad as you said it was on Steam.
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

mrfredman

  • Faucet Executive
  • Administrator
  • *****
  • Karma: 382
  • Offline Offline
  • Posts: 691
  • Shootin' Down Your Ideas Since 2008
    • My New Website
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #3 on: June 30, 2011, 02:13:46 pm »

Ohey, we sure sound cool. We should like update the game or something so they can bring us back on to sound cool again.
Logged

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #4 on: June 30, 2011, 02:20:37 pm »

I wanna talk next :v
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

MedO

  • Owns this place
  • *****
  • Karma: 151
  • Offline Offline
  • Posts: 1752
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #5 on: June 30, 2011, 02:24:42 pm »

Your English isn't anywhere as bad as you said it was on Steam.
Thanks :hehe:. I never said it was bad though, just that I don't speak it very often.

Ohey, we sure sound cool. We should like update the game or something so they can bring us back on to sound cool again.
We should. But to be open here (why not, while we're at it), we need to get things moving for that. Both Dominations and dkoth are in that famous state of "almost done" and not merged into the master branch yet. I know finishing things up is less fun than experimenting, but let's give it a push.

I wanna talk next :v
Actually, I already suggested that :D
Logged
Quote from: Alfred North Whitehead
It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties.

Quote from: John Carmack
[...] if you have a large enough codebase, any class of error that is syntactically legal probably exists there.

RBY

  • Guest
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #6 on: June 30, 2011, 02:37:18 pm »

why do you people make porn games

also the way you pronounce 'super cock blockers' is hilarious
« Last Edit: June 30, 2011, 02:39:00 pm by RBY »
Logged

Psychopath

  • Developer In Training
  • ******
  • Karma: 167
  • Offline Offline
  • Posts: 6682
  • Stop telling me to do things
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #7 on: June 30, 2011, 02:39:08 pm »

why do you people make porn games
Because contest.
Logged
Quote from: IRC
(8:01:46 PM) Psychopath: I'm just wondering what the next hot thing to fall on my lap will be
(8:01:57 PM) Lynn1: a girl maybe?
(8:02:01 PM) Psychopath: :o

Gordon Fudgeman

  • Lucky Member
  • *******
  • Karma: 0
  • Offline Offline
  • Posts: 1087
  • yippee ki-sey!
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #8 on: June 30, 2011, 02:44:06 pm »

cool, gg2 finally gets some real deserved attention! also simeon sounds like a cool name.
Logged
i need a new, better signature. any ideas?

Lemonade

  • Apprenticecrastinator
  • Seasoned Member
  • *****
  • Karma: 1
  • Offline Offline
  • Posts: 2437
  • BACK FROM THE DEAD (for now)
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #9 on: June 30, 2011, 02:51:35 pm »

Woah, this sounds very cool and will probably give some more popularity to GG2 (except if you really are talking about porn games in this interview :/ ).

also too bad I hardly understand spoken english.
Logged
i already have a pet that follows me around 24/7
it's called  :z4:
you may have seen it

Super Sgt. Brown

  • Guest
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #10 on: June 30, 2011, 03:13:26 pm »

A reference to Soldat?

I never played it, but I don't see anything that looks like a reference to it.

Also ewww pohn.
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #11 on: June 30, 2011, 03:15:16 pm »

GG2 and Soldat are two of the only multiplayer 2d platforming shooters with mainly projectile weapons and omnidirectional aiming.
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Super Sgt. Brown

  • Guest
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #12 on: June 30, 2011, 03:23:55 pm »

You can't call that a reference.

It's just like saying Call of Duty is a reference to Medal of Honor -or vice-versa-, which isn't the case.
Logged

Phantom Brave

  • All Hail Classicwell
  • Designer
  • *****
  • Karma: 70
  • Offline Offline
  • Posts: 12532
  • Another one --
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #13 on: June 30, 2011, 03:25:31 pm »

Medo and mrfredman aren't the ones that called it a reference.
Logged

http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Super Sgt. Brown

  • Guest
Re: WIP Podcast: Interview with mrfredman and MedO
« Reply #14 on: June 30, 2011, 03:34:01 pm »

>Implying I was implying that they said it.
Logged
Pages: [1] 2
 

Page created in 0.031 seconds with 37 queries.