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Author Topic: buildings patch  (Read 5012 times)

Radio

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buildings patch
« on: November 26, 2023, 03:05:22 pm »

spy functionality is buggy but I'll look into fixing that. i also barely tested it with anything but hey it doesn't imploded when you walk or place a dispenser anymore.
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lauralordelaure

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Re: buildings patch
« Reply #1 on: July 04, 2025, 09:08:57 pm »

Which parts of the code handle spy detection, and could they be interacting incorrectly with building placement logic?
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