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Author Topic: Gang Garrison 2.6.7  (Read 12047 times)

ajf

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Gang Garrison 2.6.7
« on: October 02, 2013, 05:09:23 pm »

Previous
This
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2.6.7

v2.6.7: The hackfix4 update
- Fixed client-crashing bug when using haxxy rewards
- Fixed menu background depth issue

Download here

(If you missed it, Haxxy Awards are out now too)
« Last Edit: October 05, 2013, 06:06:46 am by ajf »
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did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

.prime

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Re: Gang Garrison 2.6.7
« Reply #1 on: October 02, 2013, 06:23:07 pm »

Jesus the updates
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give usa host next time n put prime on other team so i can fuk on this nigga for tlaking shit
plz ban all european ips so we can keep gg2 clean

Friendly Holocaust

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Re: Gang Garrison 2.6.7
« Reply #2 on: October 03, 2013, 06:16:52 am »

Aham..
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Danikah

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Re: Gang Garrison 2.6.7
« Reply #3 on: October 03, 2013, 07:42:45 am »

Another quality update, I see.
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Oktoberfest!

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Re: Gang Garrison 2.6.7
« Reply #4 on: October 03, 2013, 06:34:59 pm »

(click to show/hide)
couldn't jump on playerwalls as any class but scout

(click to show/hide)
q/c got stuck in spawn like this. i couldn't move

i posted these on launchpad too. 2.68 here we come!!!!!
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<MAY> does your nether region smell like lavender and pussywillows??
obviously since i donated to the red cross i should own a homeless man

iLegend

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Re: Gang Garrison 2.6.7
« Reply #5 on: October 03, 2013, 08:21:14 pm »

damn why are these bugs just coming up? did you guys vamp the physics?
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

Phantom Brave

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Re: Gang Garrison 2.6.7
« Reply #6 on: October 03, 2013, 08:53:23 pm »

yes
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

iLegend

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Re: Gang Garrison 2.6.7
« Reply #7 on: October 03, 2013, 09:04:34 pm »

sometimes i freeze when climbing stairs.

also sometimes when somebody runs into a wall at the bottom corner they just get stuck there for a bit.

i dunno what it's called but the things where players can't pass through but projectiles can, you can't jump if you're standing on one.
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<SecretMan> do i put BotAim.gml in plugins folder?
i hear los angeles is pretty good for casual sex with minors

Intel Guard

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Re: Gang Garrison 2.6.7
« Reply #8 on: October 03, 2013, 09:11:26 pm »

i dunno what it's called but the things where players can't pass through but projectiles can, you can't jump if you're standing on one.
playerwalls
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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
"god is dead."♫♫♫

2D

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Re: Gang Garrison 2.6.7
« Reply #9 on: October 03, 2013, 09:14:09 pm »

sometimes i freeze when climbing stairs.

also sometimes when somebody runs into a wall at the bottom corner they just get stuck there for a bit.

i dunno what it's called but the things where players can't pass through but projectiles can, you can't jump if you're standing on one.

Can't Jump on Player floors, sometimes not even as Scout.
You can stick to an angled surface rocket jumping
My whole BLU team was stuck in spawn on Dustbowl. It was sad.
The Haxton Masks still have green pixels around most of  :x18: 's face. There's a small pixel on  :x11:
The skin colour change for Deto was gold, as well as Overweight's Manwhich animation with the mask.
Just typing what I see.
And I was promised a Pyro buff.
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A_SN

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Re: Gang Garrison 2.6.7
« Reply #10 on: October 04, 2013, 03:52:01 am »

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A_SN

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Re: Gang Garrison 2.6.7
« Reply #11 on: October 04, 2013, 04:50:55 am »

Oh and my game just flat out crashed, which hadn't happened in a while. Thank you so much for this awesome and most necessary update!! :woot:
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Phantom Brave

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Re: Gang Garrison 2.6.7
« Reply #12 on: October 04, 2013, 04:53:13 am »

AJF/Medo:

This gmk is based on 2.6.7. It fixes the current collision bugs. You can see what I did extremely obviously with a diff, just look at the script and Character changes, nothing more.
I took the liberty of adding a dedicated debug mode to save myself time with setting up the game for debugging. If it's not robust, just use the other changes alone.

https://dl.dropboxusercontent.com/u/1811521/Gang%20Garrison%202.6.7%2B.gmk
« Last Edit: October 04, 2013, 04:54:13 am by Phantom Brave »
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Lord SecretMan

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Re: Gang Garrison 2.6.7
« Reply #13 on: October 04, 2013, 03:26:50 pm »

2.1.3:


2.6.7:


Well no this version is 2.1.3.6.7 not 2.6.7 well the devs finally made a mistake for the version number.
« Last Edit: October 04, 2013, 03:27:26 pm by Lord SecretMan »
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Kairosh

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Re: Gang Garrison 2.6.7
« Reply #14 on: October 04, 2013, 04:42:16 pm »

The lag is tremendously noticeable since the new update. Even some hosts lagged.

« Last Edit: October 04, 2013, 05:31:11 pm by Kairosh »
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