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Author Topic: Garrison Builder rewrite development journal  (Read 4939 times)

cspotcode

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Re: Garrison Builder rewrite development journal
« Reply #15 on: January 13, 2010, 10:36:22 pm »

Is Launchpad for debuggers exclusively?

You'll have to clarify exactly what you're asking.  The name Launchpad refers to a website that offers many tools for developers to use in creating and distributing software.  One is the bug tracker, but there's also code hosting using Bazaar, a question and answer system to assist users, a blueprint system to propose and discuss new features, and a simple system for posting files for download by users.

Does that answer your question?
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favicon guru

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Re: Garrison Builder rewrite development journal
« Reply #16 on: January 13, 2010, 10:40:30 pm »

Yes, it does.
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Ghostface

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Re: Garrison Builder rewrite development journal
« Reply #17 on: January 14, 2010, 07:27:52 am »

I love it so far.
Just visual chages make the garrison builder a lot better.
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[dead] Tarzan

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Re: Garrison Builder rewrite development journal
« Reply #18 on: January 14, 2010, 12:01:11 pm »

+1  :x17: :yaymoney:
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Phantom Brave

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Re: Garrison Builder rewrite development journal
« Reply #19 on: January 14, 2010, 09:16:55 pm »

C code? SYNTAX TIME :D

http://bazaar.launchpad.net/~cspotcode/gg2garrisonbuilder/garrisonBuilderQtRewrite/annotate/head%3A/gg2map.h
The tabbing for the privacy things is inconsistent for almost all C++ "social standards".

class GG2Map : public QObject
{
    Q_OBJECT

public:
    GG2Map();
    ~GG2Map();

and similar should be
class GG2Map : public QObject
{
    Q_OBJECT
    
    public:
        GG2Map();
        ~GG2Map();


« Last Edit: January 14, 2010, 09:18:45 pm by Wareya is a huge faggot amirite »
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

NAGN

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Re: Garrison Builder rewrite development journal
« Reply #20 on: January 14, 2010, 09:19:48 pm »

C code? SYNTAX TIME :D

http://bazaar.launchpad.net/~cspotcode/gg2garrisonbuilder/garrisonBuilderQtRewrite/annotate/head%3A/gg2map.h
The tabbing for the privacy things is inconsistent for almost all C++ "social standards".

class GG2Map : public QObject
{
    Q_OBJECT

public:
    GG2Map();
    ~GG2Map();

and similar should be
class GG2Map : public QObject
{
    Q_OBJECT
    
    public:
        GG2Map();
        ~GG2Map();



So in C, if you put your             tabs in the wrong place, something different happens?
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cspotcode

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Re: Garrison Builder rewrite development journal
« Reply #21 on: January 14, 2010, 10:08:16 pm »

Well, actually, in C there's no such thing as public, private, and protected, so this wouldn't even be relevant.  And he's not talking about syntax, just style, so besides making my code look pretty, the spacing doesn't affect anything.

Anyway, thanks for the heads-up, I googled style guidelines for C++ in general as well as Qt in particular.  The latter was more out of curiosity.
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Phantom Brave

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Re: Garrison Builder rewrite development journal
« Reply #22 on: January 14, 2010, 10:48:04 pm »

C code? SYNTAX TIME :D

http://bazaar.launchpad.net/~cspotcode/gg2garrisonbuilder/garrisonBuilderQtRewrite/annotate/head%3A/gg2map.h
The tabbing for the privacy things is inconsistent for almost all C++ "social standards".

class GG2Map : public QObject
{
    Q_OBJECT

public:
    GG2Map();
    ~GG2Map();

and similar should be
class GG2Map : public QObject
{
    Q_OBJECT
    
    public:
        GG2Map();
        ~GG2Map();



So in C, if you put your             tabs in the wrong place, something different happens?
In c-like languages, with the exception of python, extra whitespace does nothing.
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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