February 05, 2023, 05:59:17 pm

The Gang Garrison 2 Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

NOTICE: Due to a rise in bot activity, new posters need to be approved before posting.

Join the community Discord server!

Pages: 1 [2] 3

Author Topic: ctf_Conflict  (Read 7387 times)

mop

  • Guest
Re: ctf_Conflict
« Reply #15 on: January 26, 2009, 05:10:28 pm »

I've been meaning to ask: will sentries have any sort of delay time before they shoot?
When have they ever?
Logged

Saniblues

  • Onion Knight
  • Administrator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12409
Re: ctf_Conflict
« Reply #16 on: January 26, 2009, 05:17:06 pm »

I've been meaning to ask: will sentries have any sort of delay time before they shoot?
When have they ever?
TF2
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

mop

  • Guest
Re: ctf_Conflict
« Reply #17 on: January 26, 2009, 05:26:21 pm »

I've been meaning to ask: will sentries have any sort of delay time before they shoot?
When have they ever?
TF2
i think dis is gg2

Unless you're talking about some sort of v2 update. That'd be pretty valid.
« Last Edit: January 26, 2009, 05:26:33 pm by mop-HAUS »
Logged

Saniblues

  • Onion Knight
  • Administrator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12409
Re: ctf_Conflict
« Reply #18 on: January 26, 2009, 05:35:59 pm »

I've been meaning to ask: will sentries have any sort of delay time before they shoot?
When have they ever?
TF2
i think dis is gg2

Unless you're talking about some sort of v2 update. That'd be pretty valid.
I'm not a beta tester, but yes, V2 update.
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Alfred

  • King of the Modders
  • ******
  • Karma: 162
  • Offline Offline
  • Posts: 1813
Re: ctf_Conflict
« Reply #19 on: January 26, 2009, 05:40:36 pm »

Not in v2 as far as im aware, but it might be something Id consider to help balance them.
Logged
my name is taimat
i eat a lot of chips
break a lot of games
suck a lot of dicks
Quote
[05:36] <@Vindicator> wow
[05:36] <@Vindicator> bawls taste amazing

Saniblues

  • Onion Knight
  • Administrator
  • *****
  • Karma: -1305
  • Offline Offline
  • Posts: 12409
Re: ctf_Conflict
« Reply #20 on: January 26, 2009, 05:43:33 pm »

Not in v2 as far as im aware, but it might be something Id consider to help balance them.
It seems like a good idea, since they will be able to shoot rockets, correct?
Logged
Quote from: mop
Quote from: MR MAGN3TIC
I don't like it.  :nah:
Oh, well, you might as well pack up and stop now, because he doesn't like it
I'm bored out of my skull, Lets play a different game!
Lets take a visit down below And cast the world in flames!

Alfred

  • King of the Modders
  • ******
  • Karma: 162
  • Offline Offline
  • Posts: 1813
Re: ctf_Conflict
« Reply #21 on: January 26, 2009, 05:46:08 pm »

Only the level three ones.

Those are fine, its trying to limit how well they cut off an area.
Logged
my name is taimat
i eat a lot of chips
break a lot of games
suck a lot of dicks
Quote
[05:36] <@Vindicator> wow
[05:36] <@Vindicator> bawls taste amazing

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Re: ctf_Conflict
« Reply #22 on: February 01, 2009, 06:02:12 pm »

FFFFFFFFFFFFFFFINAL Version
Map:

Wallmask:
« Last Edit: February 01, 2009, 06:46:43 pm by agh »
Logged

juicebox360

  • Guest
Re: ctf_Conflict
« Reply #23 on: February 01, 2009, 06:07:03 pm »

FFFFFFFFFFFFFFFINAL Version
Map:

Wallmask:

Whoa, excellent job on the map!
Great job on your pixel art!
Logged

Thorvan

  • Veteran Beta Tester
  • *****
  • Karma: -9
  • Offline Offline
  • Posts: 441
  • ...
Re: ctf_Conflict
« Reply #24 on: February 01, 2009, 06:24:41 pm »

FFFFFFFFFFFFFFFINAL Version
Map:

Wallmask:

incredible.
add this NAOW.
Logged

Heenok

  • 2013 Haxxy Award Winner
  • *
  • Karma: 8
  • Offline Offline
  • Posts: 289
Re: ctf_Conflict
« Reply #25 on: August 30, 2011, 01:01:05 pm »

I think it's what you call a "necrobump" or something but there's something that really annoy me about this map since they removed walljumpin. As a scout, attacking red base is easier because the ledge is accesible only on their side.

The number of pixels is the height of the ledge
« Last Edit: August 30, 2011, 01:02:24 pm by RoiHeenok »
Logged

Derpduck

  • Moderator
  • *****
  • Karma: 42
  • Offline Offline
  • Posts: 5770
Re: ctf_Conflict
« Reply #26 on: August 30, 2011, 04:04:20 pm »

that bump, but yeah i see your point but i dont see why they arent the same height at least

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Re: ctf_Conflict
« Reply #27 on: August 31, 2011, 03:09:49 pm »

I'm going to fix it, if it bothers you that much.
Logged

Agh

  • 2012 Haxxy Award Winner
  • *
  • Karma: 174
  • Offline Offline
  • Posts: 2440
    • My maps
Logged

trog

  • member of intel's squad of garbagemen against the yakuza
  • Veteran Member
  • ******
  • Karma: 27
  • Offline Offline
  • Posts: 10072
  • i am uberdeath
Re: ctf_Conflict
« Reply #29 on: August 31, 2011, 06:42:50 pm »

:c1:
Logged

PM me your apps for my clan

92% of people who see this will not
have the guts to repost it. When Goku
died in the explosion Cell tied to destroy Earth with, he did it for you and me. If you're not ashamed to love Goku, post this as your status and show everyone. Thank you, Goku. I lifted up my arms for the spirit bomb every time you asked for my energy.
Pages: 1 [2] 3
 

Page created in 0.045 seconds with 36 queries.