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Author Topic: [Client-Side] Context X Menu  (Read 968 times)

PrOF

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[Client-Side] Context X Menu
« on: December 17, 2017, 10:53:45 am »

X3 is now the "Objective Bubble", X7 is bound to :superburst:
The bubble changes depending on which map you're on, the Gen bubble is not yet in the game.

Updated 2021

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« Last Edit: February 04, 2021, 08:52:11 am by PrOF »
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BasedUser

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Re: [Client-Side] Context X Menu
« Reply #1 on: December 17, 2017, 12:35:52 pm »

Define x7 for every case as an enemy intelligence/generator/controlpoint. Otherwise, it's fine I guess...
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PrOF

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Re: [Client-Side] Context X Menu
« Reply #2 on: December 17, 2017, 12:43:39 pm »

Define x7 for every case as an enemy intelligence/generator/controlpoint. Otherwise, it's fine I guess...
Vote here
Also that would have to be done server-side, or it won't work
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PrOF

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Re: [Client-Side] Context X Menu
« Reply #3 on: January 10, 2018, 07:21:24 am »

Well, today I found this http://www.ganggarrison.com/forums/index.php?topic=19147.0
But I mean it's only from 2010...
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PrOF

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Re: [Client-Side] Context X Menu
« Reply #4 on: February 04, 2021, 08:54:52 am »

Updated the plugin, so:
  • It actually works now
  • The Superburst bubble is bound to X7 because it won the poll  :superburst:
  • I basically remade it from the ground up, so the code is a lot better and shorter
  • The generator bubble is still not in the game, but I'll try to push this in the April update
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