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Author Topic: Actual Particles  (Read 1367 times)

FlareFireburst

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Actual Particles
« on: December 26, 2016, 01:42:33 am »

GG2 has particles that match the style of GG2, but as I said in my last plugin where I made a new, less-retro sound pack, the aesthetic grows a bit stale after a while.

So here's some particles that use the actual particle functions for Game Maker.
Explosions and everything fiery are affected so far, except burning players. I plan on adding things like airblast, possibly muzzle-flashes, autogun landing dust, impact dust, etc.



(Also, can someone tell me where I can disable the flickering flame particles? Can't seem to find the code for what draws them.)
Plugin attached below.
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Fuzion

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Re: Actual Particles
« Reply #1 on: December 26, 2016, 07:52:17 am »

YAY! MORE LAG FOR ME!
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Phantom Brave

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Re: Actual Particles
« Reply #2 on: December 26, 2016, 11:08:09 am »

cool
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters
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