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Poll

Allow Bitmixing?

Yes
- 5 (35.7%)
No
- 9 (64.3%)

Total Members Voted: 14

Voting closed: August 01, 2016, 10:33:53 am


Pages: 1 ... 19 20 [21] 22 23 ... 37

Author Topic: GG2I: Item submission  (Read 45320 times)

Foodls

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Re: GG2I: Item submission
« Reply #300 on: September 04, 2016, 08:49:35 am »

Item 1#
Item Name:RifleTor
Type:Head
Class:Rifleman
Description:Rifleman+Infiltrator=This
Preview:https://snag.gy/ldDai2.jpg

Item 2#
Item Name:Double Tail
Type:Head
Class:Detonator
Description:Boom!Hat Upgraded into Level 2
Preview:https://snag.gy/a79B3v.jpg
« Last Edit: September 04, 2016, 10:28:16 am by Foodls »
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S0lid

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Re: GG2I: Item submission
« Reply #301 on: September 04, 2016, 11:35:38 am »

I have made some but i will submit sometime next week...
From seeing past 2 updates im not forcing anyone (wn) but it looks like that as long as commnity makes like 10 or more new items! He can pretty much make a update every weekend cuz he is so mlg pro doritos quick at it  :panic:
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WoodNeck

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Re: GG2I: Item submission
« Reply #302 on: September 04, 2016, 04:32:18 pm »

I have made some but i will submit sometime next week...
From seeing past 2 updates im not forcing anyone (wn) but it looks like that as long as commnity makes like 10 or more new items! He can pretty much make a update every weekend cuz he is so mlg pro doritos quick at it  :panic:
No please stop it
I'll be more busier I guess.

S0lid

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Re: GG2I: Item submission
« Reply #303 on: September 04, 2016, 11:12:07 pm »

I have made some but i will submit sometime next week...
From seeing past 2 updates im not forcing anyone (wn) but it looks like that as long as commnity makes like 10 or more new items! He can pretty much make a update every weekend cuz he is so mlg pro doritos quick at it  :panic:
No please stop it
I'll be more busier I guess.

So if i make it i right away submit it?
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WoodNeck

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Re: GG2I: Item submission
« Reply #304 on: September 04, 2016, 11:14:28 pm »

I mean, please just don't make too many items but raise the quality of it.
I think it's good for both of us.
I can't upload all the items all weekend, because I have my own study to do.

S0lid

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Re: GG2I: Item submission
« Reply #305 on: September 05, 2016, 05:45:34 am »

I mean, please just don't make too many items but raise the quality of it.
I think it's good for both of us.
I can't upload all the items all weekend, because I have my own study to do.

Yeah I totally understand "Quality over quantity" But i meant that IF there are 10 Good Looking(Not Bitmixed) Items that YOU the developer think that are good enough to get in. And you have time to do it why not?
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WoodNeck

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Re: GG2I: Item submission
« Reply #306 on: September 05, 2016, 06:01:56 am »

Simple. Because I don't have plenty of time for it.
You know what? It's really time-consuming work.
So it's basically looks ironical for developer, but actually I'm begging for you guys to not send me too much works.

Or there's other way.
If creators or some volunteering moderator for my plugin can make preview images for items, test each items and make a item list txt file with (item names, creator name, kind&class, description), I can accept how many items I receive.

S0lid

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Re: GG2I: Item submission
« Reply #307 on: September 05, 2016, 06:36:47 am »

Simple. Because I don't have plenty of time for it.
You know what? It's really time-consuming work.
So it's basically looks ironical for developer, but actually I'm begging for you guys to not send me too much works.

Or there's other way.
If creators or some volunteering moderator for my plugin can make preview images for items, test each items and make a item list txt file with (item names, creator name, kind&class, description), I can accept how many items I receive.

I can mabey try to do something like that but can u give a example? Just 1. And I and most likely everyone else here understands in not easy or fast work making a plugin and updating it.. No one is yelling at you stuff like why slow? or some stuff like that. If someone will i will make sure to roast them out of here.. Me and foodls, zed, fusion everyone here is just here to support you and the plugin because we love it!
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WoodNeck

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Re: GG2I: Item submission
« Reply #308 on: September 05, 2016, 06:44:48 am »

Haha, don't worry. I'm not worried about that kind of things.
I just need more time because I can't do the update every week. Just once in a month is okay with me.

S0lid

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Re: GG2I: Item submission
« Reply #309 on: September 05, 2016, 06:54:05 am »

Haha, don't worry. I'm not worried about that kind of things.
I just need more time because I can't do the update every week. Just once in a month is okay with me.

Yeah i think once in month is good its just wont you be piled with work if you get like 50 item submissions from us? :D
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S0lid

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Re: GG2I: Item submission
« Reply #310 on: September 05, 2016, 06:59:44 am »

If u can make a little mini example of the txt file u meant to help you out! I might take a look if I can help you out there ;)
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WoodNeck

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Re: GG2I: Item submission
« Reply #311 on: September 05, 2016, 07:41:50 am »

If u can make a little mini example of the txt file u meant to help you out! I might take a look if I can help you out there ;)
I have no specific format right now, but it would be something like
For example, my item Blazing Bull
['Blazing Bull', 'WN', 0, ['Firebug'], True, False]

The number 0 next to my nickname is part of item.
(0: head, 1: torso, 2: leg, 3: weapon, 4: misc, 5: taunt, 6: pet, 7: death anim, 8: humiliation)
The True and False next to firebug is whether you can get item normally, and is it vintage.
So, that example item is gettable and is not vintage.

Well if it is too hard, I can make a simple tool for making that result easily.

Or, instant thought but everyone can use that tool and submit with formatted description.

S0lid

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Re: GG2I: Item submission
« Reply #312 on: September 05, 2016, 11:16:42 am »

If u can make a little mini example of the txt file u meant to help you out! I might take a look if I can help you out there ;)
I have no specific format right now, but it would be something like
For example, my item Blazing Bull
['Blazing Bull', 'WN', 0, ['Firebug'], True, False]

The number 0 next to my nickname is part of item.
(0: head, 1: torso, 2: leg, 3: weapon, 4: misc, 5: taunt, 6: pet, 7: death anim, 8: humiliation)
The True and False next to firebug is whether you can get item normally, and is it vintage.
So, that example item is gettable and is not vintage.

Well if it is too hard, I can make a simple tool for making that result easily.

Or, instant thought but everyone can use that tool and submit with formatted description.

And what should I name Set txt file? And where should I add it? In Folder where is stand/run etc.?
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WoodNeck

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Re: GG2I: Item submission
« Reply #313 on: September 05, 2016, 06:32:29 pm »

Just add at this topic as usual

S0lid

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Re: GG2I: Item submission
« Reply #314 on: September 06, 2016, 09:46:48 am »

Hello I found a bug and want to submit it :)
I found it out when hosted my serv a bit to see my own taunts lol :D
So Here is first screenshot with all I have on me!

The Bug Comes From My Awesome Backpack That I made. I changed it out for nothing and it worked like normal! And you can see in loadout screen already that its like invisible or something.
So here is the bug in-game.

It places this scout inside your body and it runs around as you do its wierd af....
So Fix at next update pliz :D
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