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Author Topic: QuickFix Update  (Read 21523 times)

Corky

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Re: QuickFix Update
« Reply #15 on: May 26, 2009, 09:55:38 pm »

-Autoguns cannot be built within a certain distance of other Autoguns

Just wondering.

Why?
Makes greifing and camping tougher

Yep.. huge greifing from dropping a gun next to a friendly gun.. they can't shoot through eachother anymore

Oh, I misread the shoot through part.
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AcidLead

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Re: QuickFix Update
« Reply #16 on: May 26, 2009, 10:37:19 pm »

So now I have to get this golden update, before my internet dies again.
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[GA] Serious Gamer

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Re: QuickFix Update
« Reply #17 on: May 26, 2009, 11:17:29 pm »

Can I be in the credits  8D

Unless chris rewrote all the code
« Last Edit: May 26, 2009, 11:17:58 pm by [GA] Serious Gamer »
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Has anyone really been far even as decided to use even go want to do look more like?
WANT TO SPAM SENTRIES LIKE THE BIG BOYS? THEN DOWNLOAD THIS SWEET MOD AND PRESS B

AcidLead

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Re: QuickFix Update
« Reply #18 on: May 27, 2009, 12:23:45 am »

Poorly detected intel is giving me headaches. If I have fake intel, or don't know I have real intel, how do I achieve the goal? Just for this bug the Infiltrator class is nerfed.
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Super1473

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Re: QuickFix Update
« Reply #19 on: May 27, 2009, 08:32:09 am »

Infiltrator is not anymore so up! Good work!
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[BFF] Jill

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Re: QuickFix Update
« Reply #20 on: May 27, 2009, 09:00:45 am »

The sentry tweak seems to have broken a few things actually, I've had it crash twice on me and had some odd bugs that looked like stacked autoguns even though there appeared to be only one there while playing on Bacon Town just a few minutes ago.


But still cool.


Edit: that probably should have gone into bug reports but eh well
« Last Edit: May 27, 2009, 09:05:38 am by [GA] green choon »
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Tactical

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Re: QuickFix Update
« Reply #21 on: May 27, 2009, 04:33:58 pm »

New Update!
Nothing major, just a lot of small fixes and tweaks, the only major new feature is password protected servers.

Enjoy.

Changelog
-Autoguns fixed so they won't hit players under the effect of Superburst, and they will now hit cloaked spies in between them and their target
-Pyro flames no longer hurt players under the effect of Superburst, and Superburst will now extinguish any flames on a player
-Rifleman can no longer shoot through setup gates/bullet walls
-Sentry unbuilding/regenerating health should be fixed
-Autoguns can no longer shoot through other Autoguns
-Autoguns cannot be built within a certain distance of other Autoguns
-Reduced Bandwidth used for Autogun
-Added Intel and Autogun notifications
-Mines can Destroy Rockets again
-Fixed bug where Rifleman shots would damage all Autoguns
-Fixed Bug where Mines would heal Autoguns
-Fixed camera bug, where the player would move without the viewfinder following
-Infiltrators get 2 points for Backstab
-Added Password protected servers

-Future updates will display changelog with update notification

Also, custom CP maps should load the control points correctly now.


Love this updates. Keep them coming!
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Corky

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Re: QuickFix Update
« Reply #22 on: May 27, 2009, 09:56:34 pm »

looked like stacked autoguns even though there appeared to be only one

Oh god I saw 2 of those.

It looked like a sentry automatic shotgun on my client, but it only did damage like 1 sentry.

Not to mention I get sentry error codes now in Bacon.
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The Noob

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Re: QuickFix Update
« Reply #23 on: May 28, 2009, 03:09:45 am »

Everything looks fine, except -Also, custom CP maps should load the control points correctly now. (I don't get it, still no Arena maps?)
And, why doesn't startup takes so long?  :panic:
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[BFF] Jill

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Re: QuickFix Update
« Reply #24 on: May 28, 2009, 06:30:43 am »

looked like stacked autoguns even though there appeared to be only one

Oh god I saw 2 of those.

It looked like a sentry automatic shotgun on my client, but it only did damage like 1 sentry.

Not to mention I get sentry error codes now in Bacon.
Yeah, those are the ones I'm talking about along with the errors on Bacon Town.
I've also seen countless broken sentries that kept shooting despite not actually existing anymore, but they don't do any damage.
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Bass

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Re: QuickFix Update
« Reply #25 on: May 28, 2009, 04:28:15 pm »

looked like stacked autoguns even though there appeared to be only one

Oh god I saw 2 of those.

It looked like a sentry automatic shotgun on my client, but it only did damage like 1 sentry.

Not to mention I get sentry error codes now in Bacon.
Yeah, those are the ones I'm talking about along with the errors on Bacon Town.
I've also seen countless broken sentries that kept shooting despite not actually existing anymore, but they don't do any damage.
I've seen ones that did do damage.
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BassieEnAdriaan

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Re: QuickFix Update
« Reply #26 on: May 29, 2009, 08:29:54 am »

-Autoguns cannot be built within a certain distance of other Autoguns

Just wondering.

Why?
Makes greifing and camping tougher

Yep.. huge greifing from dropping a gun next to a friendly gun.. they can't shoot through eachother anymore

dammit! it is way easy to kill 2sentrys on the same spot then 2 diffrent ones! :angry:
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Joebucks

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Re: QuickFix Update
« Reply #27 on: May 29, 2009, 04:07:24 pm »

-Autoguns cannot be built within a certain distance of other Autoguns

Just wondering.

Why?
Makes greifing and camping tougher

Yep.. huge greifing from dropping a gun next to a friendly gun.. they can't shoot through eachother anymore

dammit! it is way easy to kill 2sentrys on the same spot then 2 diffrent ones! :angry:
It's better to put them in two different spots, because then if one is destroyed you still have the other.
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Agh

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Re: QuickFix Update
« Reply #28 on: May 29, 2009, 04:13:33 pm »

I thought we had beta testers, so that bugged versions like this don't get official.
« Last Edit: May 29, 2009, 07:01:22 pm by [GA] Agh »
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cole1114

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Re: QuickFix Update
« Reply #29 on: May 29, 2009, 06:34:50 pm »

When i press update, nothing happens.
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