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Author Topic: Fuzion Insanity's Map Thread (Latest Map: koth_koth).  (Read 17311 times)

Fuzion

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Fuzion Insanity's Map Thread (Latest Map: koth_koth).
« on: August 18, 2015, 12:40:12 am »

WELCOME TO MY MAP THREAD!

This thread's getting updated once in a while and may take a month to introduce a new map, no assurance though

Latest Map: cp_flowervillage
dm_nighttown
(click to show/hide)

koth_sumo
(click to show/hide)

cp_testsubject
(click to show/hide)

cp_powerhouse 2 versions
(click to show/hide)

koth_suijin (sort of)
(click to show/hide)

fo_soccer
(click to show/hide)

bball_classic
(BBALL Server-Side plugin is required to play the map)
(click to show/hide)

bball_warehouse
(BBALL Server-Side plugin is required to play the map)
(click to show/hide)

ctf_warehouse (CTF Version of bball_warehouse)
(click to show/hide)

ctf_notsoclassicwell (ctf_well in TF2)
(click to show/hide)

koth_probed (Map in TF2)
(click to show/hide)

surf_gen
(click to show/hide)

ctf_hellfire
(click to show/hide)

cp_flowervillage (Map in Overwatch)
(click to show/hide)

koth_koth
(click to show/hide)
« Last Edit: October 25, 2018, 09:13:58 am by Fuzion Îmwe »
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Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #1 on: August 18, 2015, 12:41:09 am »

Halp, does this look like cp_powerhouse?
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Intel Guard

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Re: TheRocketJumper's Map Thread (New)
« Reply #2 on: August 18, 2015, 12:49:57 am »

A bunch of maps that are terribly useless
cut this shit out or youre gonna get a timeout
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I've been listening to a bit of Green Day recently (past 2 months actually). Really raises the level of "fuckethesystem" in me.  :z5:
"god is dead."♫♫♫

Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #3 on: August 18, 2015, 04:18:27 am »

cp_powerhouse complete, i hope it's good enough for anyone to host
« Last Edit: August 18, 2015, 04:19:57 am by TheRocketJumper »
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dzjin

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Re: TheRocketJumper's Map Thread (New)
« Reply #4 on: August 18, 2015, 09:58:32 am »

cp_powerhouse complete, i hope it's good enough for anyone to host

make better water
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Quote from: TheRocketJumper
I want  it gone because i suck and my channel sucks
Quote from: TheRocketJumper
Lol u got rekt u bitsh, imma fuk ur momma iyn heyr possey lyk a pakin buss bitsh! i duntl pakin kair bitsh sok mai pootispowpow dicksh bitsh! imma quickscooupee yer bluuddy assh ya moda fuka! wat gonna say nao bstch FUCK YOU!
Also i pay for game maker 8.0 for $499 to hava Hats on gg2

Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #5 on: August 18, 2015, 02:02:49 pm »

The map art itself isn´t complete, I´ll deal with those tomorrow
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notarctic

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Re: TheRocketJumper's Map Thread (New)
« Reply #6 on: August 18, 2015, 08:53:07 pm »

cp_powerhouse complete, i hope it's good enough for anyone to host
make better water
Quote
<dzjin> now i shall begin my daily routine of reading all of TheRocketJumper's posts and bitch about every single one

you should get a life
« Last Edit: August 18, 2015, 08:55:50 pm by straight outta aim »
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

ZaSpai

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Re: TheRocketJumper's Map Thread (New)
« Reply #7 on: August 18, 2015, 08:54:59 pm »

cp_powerhouse complete, i hope it's good enough for anyone to host

Could I have a walkmask please?
Just a bit concerned if those glass windows on upper deck are player and bullet passable
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Right behind you when you most expect it | classicwell master race

dzjin

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Re: TheRocketJumper's Map Thread (New)
« Reply #8 on: August 18, 2015, 10:53:38 pm »

cp_powerhouse complete, i hope it's good enough for anyone to host
make better water
Quote
<dzjin> now i shall begin my daily routine of reading all of TheRocketJumper's posts and bitch about every single one

you should get a life

Quote
<artic_> i like to suck mens balls mmmmm so goooood

(also i posted that before the irc)
« Last Edit: August 18, 2015, 10:55:13 pm by dzjin »
Logged
Quote from: TheRocketJumper
I want  it gone because i suck and my channel sucks
Quote from: TheRocketJumper
Lol u got rekt u bitsh, imma fuk ur momma iyn heyr possey lyk a pakin buss bitsh! i duntl pakin kair bitsh sok mai pootispowpow dicksh bitsh! imma quickscooupee yer bluuddy assh ya moda fuka! wat gonna say nao bstch FUCK YOU!
Also i pay for game maker 8.0 for $499 to hava Hats on gg2

Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #9 on: August 18, 2015, 11:55:25 pm »

cp_powerhouse complete, i hope it's good enough for anyone to host
Could I have a walkmask please?
Just a bit concerned if those glass windows on upper deck are player and bullet passable
Check attachment, also updated map art.
« Last Edit: August 18, 2015, 11:56:03 pm by TheRocketJumper »
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dzjin

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Re: TheRocketJumper's Map Thread (New)
« Reply #10 on: August 19, 2015, 12:01:55 am »

Someone could rocket jump or sticky j ump onto the roof from the platform in the center, don't know if that's intended orr not
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Quote from: TheRocketJumper
I want  it gone because i suck and my channel sucks
Quote from: TheRocketJumper
Lol u got rekt u bitsh, imma fuk ur momma iyn heyr possey lyk a pakin buss bitsh! i duntl pakin kair bitsh sok mai pootispowpow dicksh bitsh! imma quickscooupee yer bluuddy assh ya moda fuka! wat gonna say nao bstch FUCK YOU!
Also i pay for game maker 8.0 for $499 to hava Hats on gg2

Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #11 on: August 19, 2015, 12:10:32 am »

Someone could rocket jump or sticky j ump onto the roof from the platform in the center, don't know if that's intended orr not
Not fixing it
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ZaSpai

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Re: TheRocketJumper's Map Thread (New)
« Reply #12 on: August 19, 2015, 01:31:18 am »

The top level is a dangerous sniper sight line from the glass upper rooms down to the mid
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Right behind you when you most expect it | classicwell master race

Derpduck

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Re: TheRocketJumper's Map Thread (New)
« Reply #13 on: August 19, 2015, 08:47:35 am »

CP version of classicwell.

Fuzion

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Re: TheRocketJumper's Map Thread (New)
« Reply #14 on: August 19, 2015, 10:08:06 am »

The top level is a dangerous sniper sight line from the glass upper rooms down to the mid
Sniper´s scope is not in range of the opposing rooms, it stops on the 1/4 of the first point
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