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Author Topic: Teleportation entity  (Read 7304 times)

therocketjumper

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Teleportation entity
« on: July 06, 2015, 09:01:23 am »

If you´ve played TF2´s rocketjump and/or stickyjump maps, you probably know that in some cases you need to shoot a rocket soewhere, teleport and use the shot rocket as a boost for the rocketjump. This is what this request is for, why not add teleportation entities that teleports you but the teleporters must have a limit, maybe 10 teleporters. Oh yes, these teleporters should not affect your jump momentum, much like in portal and there are no teleporters entrance ot exits, these teporters are color coded and can teleport you anywhere

(click to show/hide)
« Last Edit: July 06, 2015, 09:36:28 am by TheRocketJumper »
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Derpduck

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Re: Teleportation entity
« Reply #1 on: July 06, 2015, 11:41:42 am »

This is a feature request.

therocketjumper

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Re: Teleportation entity
« Reply #2 on: July 06, 2015, 11:49:25 am »

This is a feature request.
errrrrr........ ummmmm.......... mods!....... WHERE ARE THE MODS!
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Phantom Brave

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Re: Teleportation entity
« Reply #3 on: July 06, 2015, 12:04:37 pm »

I will classify this as "tech support" just so that I don't have to do anything.
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http://steamcommunity.com/id/wareya/
ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

therocketjumper

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Re: Teleportation entity
« Reply #4 on: July 06, 2015, 12:12:43 pm »

Ok
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Rumrusher

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Re: Teleportation entity
« Reply #5 on: July 09, 2015, 07:16:19 pm »

there's research with moving platforms moving super fast that would simulate stuff like that. but the only results for Teleportation was
you need a really huge platform to have the player land on, or have them be lucky when you attempt to teleport them through walls.
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notarctic

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Re: Teleportation entity
« Reply #6 on: July 09, 2015, 07:38:19 pm »

there's research with moving platforms moving super fast that would simulate stuff like that. but the only results for Teleportation was
you need a really huge platform to have the player land on, or have them be lucky when you attempt to teleport them through walls.
too bad players have a hard coded speedlimit
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Phantom Brave

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Re: Teleportation entity
« Reply #7 on: July 10, 2015, 12:36:15 am »

it's also too bad we fixed the only exploit that would have made this possible because it let detos go through walls
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ladies and gentlemen i would like to announce that the fact of the matter is up that the fact of the matter is a fact and it matters

Perci

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Re: Teleportation entity
« Reply #8 on: July 04, 2016, 02:41:55 am »

This discussion derailed quickly. Can you explain what the real problem is with a teleport entity, and maybe put it in the FAQ?
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SevereHazard

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Re: Teleportation entity
« Reply #9 on: July 04, 2016, 08:40:37 pm »

uh, isn't this an old topic?

Intel Guard

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Re: Teleportation entity
« Reply #10 on: July 04, 2016, 09:18:13 pm »

This discussion derailed quickly. Can you explain what the real problem is with a teleport entity, and maybe put it in the FAQ?
stop necroing old threads or youre gonna get banned.
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