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Author Topic: [MHMp] - kildau - koth_bayou_spooky  (Read 1627 times)

[SGC] kildau

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[MHMp] - kildau - koth_bayou_spooky
« on: October 16, 2014, 01:52:05 pm »

koth_bayou_spooky

Map inspired by TF2's koth_moonshine with spOOOky art theme.Probably gonna release normal version



« Last Edit: October 16, 2014, 01:53:33 pm by kildau[LORD] »
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[SGC] kildau

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Re: [MHMp] - kildau - koth_bayou_spooky
« Reply #1 on: October 19, 2014, 06:08:21 am »

Some art changes.I made it look not so dull and more interesting
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Poop

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Re: [MHMp] - kildau - koth_bayou_spooky
« Reply #2 on: October 19, 2014, 06:59:30 am »

may I suggest not having to jump 9 times to get to the point from up top.

[SGC] kildau

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Re: [MHMp] - kildau - koth_bayou_spooky
« Reply #3 on: November 14, 2014, 01:21:10 pm »

Added light and other minor things

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Mr.Garrison

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Re: [MHMp] - kildau - koth_bayou_spooky
« Reply #4 on: November 14, 2014, 01:32:14 pm »

Why light from window in 3rd house from left is same as in 3rd form right?
The moon is closer to right side of maps so 3rd house form left should have greater angle.
I like symetry but you know, logic.
« Last Edit: November 14, 2014, 01:34:01 pm by Controller [GGi] »
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