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Author Topic: THREAD CHALLENGE #8 (August 7 - August 8)  (Read 4853 times)

B.illy S.O.D.

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THREAD CHALLENGE #8 (August 7 - August 8)
« on: August 07, 2014, 08:20:58 am »

  THREAD CHALLENGE #8: "New Frontiers



Create a new map concept.

"Our Finance Department has produced their monthly report. The news has been mostly excellent; however, there is a noticeable lack of technological innovation.

Our shareholders will reconsider long term investments if this became public knowledge. Fear not: we are not through yet.

We must continue running our current production lines at full capacity - we cannot sink our stockists - but in order to stay competitive, we require newer, sleeker merchandise. To do both, we require new territory, resource stockpiles, and modern factories.

This is where you come in, Mercantiles. Vast territories are ours for the taking, but we require refineries. I want revolutionary designs - blueprints for the factories of the future. Do not worry about actual building, I have competent indentured labourers slaves monkeys on typewriters Constructors for that."

Examples:
(click to show/hide)

Tip 1: Don't feel pressured to make a map for an existing game mode. Try something new! You don't need to add entities to the map or anything. Not even a wallmask!
Tip 2: Explain how the map works if it's not evident (example, new game mode).

*Note: New rule changes have given you 2 days to complete this challenge instead of 1!! Now you have even more time to be BMG's chief architect! ...or something.
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Alma Elma

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #1 on: August 07, 2014, 08:25:44 am »



this map ended up being too cramped so yeah

it's ctf
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Sparky

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #2 on: August 07, 2014, 08:36:48 am »

Yo, B.illy and Derpduck will probably enjoy this new map I made :D
(click to show/hide)

:angel:
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21Dan

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #3 on: August 07, 2014, 09:26:03 am »

(click to show/hide)
Team who kills up to 50 bots win. They can kill each other too.
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If a mod doesn't break at least one of his own rules then he's generally a fag.

Derpduck

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #4 on: August 07, 2014, 10:13:45 am »

koth_dkoth




Compiled.
« Last Edit: August 07, 2014, 10:14:05 am by Derpduck [LORD] »
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『AMLV』bobtehnoob

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #5 on: August 07, 2014, 12:17:58 pm »


tdm_penis
kill as many people as you can while falling
fragboxes at bottom and medcabs right above fragboxes
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[17:57] <Nex> WTF BOB?! http://puu.sh/8T52s.png
[17:57] <Nex> How'd you break a GRAPH
Quote from: SkeleDude
Poop get out of here you belong in a real mans art thread

Atlus

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #6 on: August 07, 2014, 01:07:52 pm »

tdm_loop.

Hilarity ensues.
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Conan

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #7 on: August 07, 2014, 01:34:23 pm »

cp_fishing

aka cp_duckhunt BUT WITH DETONATOR BOMB ARCING


...the idea doesn't have to be good right
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Dumbledank

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #8 on: August 07, 2014, 01:43:35 pm »


arena_shark

arena_shark is the long awaited sequel to the multi award winning arena_crocodile.
The concept of the map revolves around spinjumping, players will gradually fall to their sharky death and must spinjump to decrease the speed of their descent. Players who spin the fastest will fall at a slower rate and the fastest player will be the last to be eaten, resulting in a victory for their team.

Art to come soon.
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Conan

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #9 on: August 07, 2014, 01:48:34 pm »

so i'm assuming moveboxes will exist on every ledge?
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Dumbledank

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #10 on: August 07, 2014, 02:09:42 pm »

Yes, and the occasional tiny shark.
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.prime

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #11 on: August 07, 2014, 02:24:22 pm »

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give usa host next time n put prime on other team so i can fuk on this nigga for tlaking shit
plz ban all european ips so we can keep gg2 clean

Heenok

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #12 on: August 07, 2014, 05:42:39 pm »


ctf_memoryofconflict
well it's conflict drawn from memory in one try
(click to show/hide)
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cabalier

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #13 on: August 08, 2014, 12:32:31 am »

ARENA_ZOO
Bring your friends!!

notarctic

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Re: THREAD CHALLENGE #8 (August 7 - August 8)
« Reply #14 on: August 08, 2014, 01:20:41 am »

koth_pikachu

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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

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