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Author Topic: TOURNEY CHALLENGE #4 (August 8)  (Read 1289 times)

B.illy S.O.D.

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TOURNEY CHALLENGE #4 (August 8)
« on: August 06, 2014, 08:23:07 am »

  TOURNEY CHALLENGE #4: "Glory Days

Win the tourney to get a medal!

"There comes a time in every organization’s life that requires it to look back and revise old ideas in order to see if newer circumstances affect their viability. At Bann Mercantile Group, we prefer not only to revise new ideas, but also recreate small-scale prototypes with which to give old ideas a trial run; a fair chance, so to speak.

This week, we will be testing the viability of an older form of the Bitland Wars. A time before ammunition shortages. A time when war was simpler. A time when Oldfort reigned supreme.

This test will take the form of a tournament, should results prove satisfactory, we shall move this project into the second stage before marketing it as a game for children: Warfare Lite."



- We will be using VERSION 2.1.2 for this tourney. Specific name of the file is: "2009-09-14 Version 2.1.2.zip"

- Signup at the IRC will end at 2:30 PM EST for the 1st showing. Signup at the IRC will end at 6:30 PM EST for the 2nd showing. Remember, the channel is #RAYBANN. So far, we're looking at Friday, August 8th for the date.

- Teams are instantly randomized in IRC once deadline is up (via random.org/lists)

- A single elimination bracket will be quickly generated (via random.org/lists)

- The tournament host will randomize the bracket and teams. (via. . . you get the idea)

- In the case of an odd number of players, a tourney organizer will sub in as a partner for the odd man out until we can find someone else to play.

- This tourney will try to finish in 1 day, so matches are done in a quick format.
  • Maps will be rotated through the existing CTF maps in the old version:
    (click to show/hide)
  • 3 v 3
  • No healers
  • 5 min matches
  • Best 2 of 3
  • Cap limit 4

- You don't have to win to get the extra points, you just have to participate. Remember, these tourneys are extra; they don't affect the normal 100% progression.
 
Tip 1: Spam to your heart's content. Break through front lines with the graceful power of the rocketman, or jello through anything with the runner.
Tip 2: Remember you are playing to reach the cap limit. It's cool to murder the enemy team all day, but it counts for nothing if you don't have more intels than them.
Tip 3: If you haven't played gg2 for long, have a feel at how classes used to be, many balance patches ago.

REMEMBER, YOU CAN ALWAYS COMMENT ON MAP CHOICES!!

« Last Edit: August 23, 2014, 10:08:49 am by B.illy S.O.D. »
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Intel Guard

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Re: TOURNEY CHALLENGE #4 (August 8) STARTS FRIDAY!!
« Reply #1 on: August 07, 2014, 11:28:11 pm »

2v2 ctf??? what?
« Last Edit: August 07, 2014, 11:28:41 pm by McD. Intel Guard »
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Re: TOURNEY CHALLENGE #4 (August 8) STARTS FRIDAY!!
« Reply #2 on: August 07, 2014, 11:31:35 pm »

turtle 2 win
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[1:37:51 PM] Derpduck: arctic u need to quote ppl that make shit posts in case they edit them
[4:20:15 PM] Rubeus Hashgrid: i cant discover anything fuck you imageshack

Hanako Ikezawa

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Re: TOURNEY CHALLENGE #4 (August 8) STARTS FRIDAY!!
« Reply #3 on: August 08, 2014, 12:27:20 am »

2v2 ctf??? what?

Whoa. Good catch. We'll deal with that.

Derpduck

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Re: TOURNEY CHALLENGE #4 (August 8) STARTS FRIDAY!!
« Reply #4 on: August 08, 2014, 02:19:41 am »

Why is koth in the map list? You can't play koth in 2.1 :drool:

B.illy S.O.D.

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Re: TOURNEY CHALLENGE #4 (August 8) STARTS FRIDAY!!
« Reply #5 on: August 08, 2014, 08:14:54 am »

Why is koth in the map list? You can't play koth in 2.1 :drool:
HUUUUUUUUUUUH. Thanks for the heads up. Will fix. . . with probably 60% more ctf >.> or something. . .
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