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Author Topic: [Clientside] Exploding Dead  (Read 1549 times)

MrRatermat

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[Clientside] Exploding Dead
« on: July 12, 2014, 10:20:06 am »

Exploding Dead
This plugin is an aesthetics client-side plugin that causes corpses to start beeping, then violently explode.  :x9:
This replaces the dull behavior of corpses just fading away.

Ignore the bots, I'm not showing them off :hehe:
http://youtu.be/bXpKUuKDwT8


To install this plugin, download "ExplodingDead.gml" and put it in your Plugins folder
« Last Edit: October 28, 2015, 12:56:39 pm by MrRatermat »
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ajf

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Re: [Clientside] Exploding Dead
« Reply #1 on: July 12, 2014, 12:57:16 pm »

 :z6: out of :wuv: best plugin submit for haxxies
« Last Edit: July 12, 2014, 12:57:32 pm by ajf »
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aka Andrea.

did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

『AMLV』bobtehnoob

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Re: [Clientside] Exploding Dead
« Reply #2 on: July 17, 2014, 07:51:47 pm »

can you make an ssp that makes exploding corpses deal damage?
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Quote
[17:57] <Nex> WTF BOB?! http://puu.sh/8T52s.png
[17:57] <Nex> How'd you break a GRAPH
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ajf

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Re: [Clientside] Exploding Dead
« Reply #3 on: July 18, 2014, 11:09:45 am »

Ooh like dodongos?
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aka Andrea.

did you know that spinning stars work like this???

I've seen things you people wouldn't believe. execute_strings on fire off the shoulder of Overmars. I watched object-beams glitter in the dark near the room_goto_fix. All those moments will be lost in time, like tears...in...rain. Time to die.

MrRatermat

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    • NO TRUE SCOTSMAN WOULD PLAY GG2 WITHOUT PLUGINS
Re: [Clientside] Exploding Dead
« Reply #4 on: October 24, 2015, 06:25:31 pm »

I've slightly updated the code and replaced the spoilered code with a download link.
For those who are curious, this plugin still works.

Sorry for the bump.
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